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Author
2024-05-26
b
Stanislaw Halik
2024-05-26
c
Stanislaw Halik
2024-05-26
use array_size instead of std::size/arraySize
Stanislaw Halik
2024-05-26
b cleanup includes
Stanislaw Halik
2024-05-25
w
Stanislaw Halik
2024-05-21
start thinking about composite objects
Stanislaw Halik
2024-05-14
a
Stanislaw Halik
2024-05-06
fix stale reference in editor::update()
Stanislaw Halik
2024-05-06
walk script wip
Stanislaw Halik
2024-05-06
switch to lazily allocating pathfinding results
Stanislaw Halik
2024-05-06
editor: fix crash when chunk::_objects array reallocates itself
Stanislaw Halik
2024-05-06
bad
Stanislaw Halik
2024-05-05
src: remove the tile_iterator class
Stanislaw Halik
2024-05-05
b
Stanislaw Halik
2024-05-05
expose script init status
Stanislaw Halik
2024-05-05
add simplified camera offset formula
Stanislaw Halik
2024-05-05
d
Stanislaw Halik
2024-05-03
src/search: add tiny constant value to bbox size
Stanislaw Halik
2024-05-02
compat/assert: reduce executable size
Stanislaw Halik
2024-05-02
actually, don't delete objects during update
Stanislaw Halik
2024-05-02
now call script update
Stanislaw Halik
2024-05-02
script lifecycle mostly implemented
Stanislaw Halik
2024-05-02
editor: show actual keycode in unhandled key message
Stanislaw Halik
2024-05-02
editor: silence unhandled event message on modifier keypress
Stanislaw Halik
2024-04-13
split scenery-proto into its own file
Stanislaw Halik
2024-04-13
instantiate scenery in a uniform manner
Stanislaw Halik
2024-04-13
use inheritance for scenery, not std::variant
Stanislaw Halik
2024-04-11
editor: remove StaticArray usage
Stanislaw Halik
2024-04-08
wip
Stanislaw Halik
2024-04-08
a
Stanislaw Halik
2024-04-08
a
Stanislaw Halik
2024-04-07
d
Stanislaw Halik
2024-04-07
use static_cast on void* instead of reinterpret_cast
Stanislaw Halik
2024-04-07
b
Stanislaw Halik
2024-04-06
editor: don't draw collision boxes for passable ground tiles
Stanislaw Halik
2024-04-06
mark tiles reachable around player in region bitmask
Stanislaw Halik
2024-04-06
bring back update_world resync on entity moved
Stanislaw Halik
2024-04-06
a
Stanislaw Halik
2024-04-06
c
Stanislaw Halik
2024-04-06
editor/tests: rename walk -> walk-test
Stanislaw Halik
2024-04-04
editor: move duplicated code to pixel_to_point()
Stanislaw Halik
2024-04-04
implement simplifying A* result path
Stanislaw Halik
2024-03-25
remove accidental debug code
Stanislaw Halik
2024-03-25
remove dead/commented out code
Stanislaw Halik
2024-03-25
now switch to const field readers in inspector
Stanislaw Halik
2024-03-25
show full atlas name in inspector
Stanislaw Halik
2024-03-24
editor: clamp bbox_size min value to {1,1}
Stanislaw Halik
2024-03-24
b
Stanislaw Halik
2024-03-23
a
Stanislaw Halik
2024-03-23
w
Stanislaw Halik
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