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2023-03-08editor: whitespaceStanislaw Halik
2023-03-08editor: fix bbox in inspector not rotatingStanislaw Halik
2023-03-08editor: work on argument parsing codeStanislaw Halik
- allow passing fullscreen/borderless window modes - remove dead code - die on passing invalid argument values
2023-03-07editor: fix collision offset for good this timeStanislaw Halik
2023-03-07wip fixStanislaw Halik
2023-03-06collision from across chunks is broken wipStanislaw Halik
2023-03-06main: don't override magnum's cmdline optionsStanislaw Halik
2023-03-04editor/inspect: add rotation enum fieldStanislaw Halik
2023-03-03fix gcc warningStanislaw Halik
2023-03-03editor/imgui: "edit" -> "editor" in main menuStanislaw Halik
2023-03-03editor/imgui: move to separate filesStanislaw Halik
2023-03-03editor: clean up menuStanislaw Halik
2023-03-03src: rework scenery updatesStanislaw Halik
2023-03-03editor, main: random crapStanislaw Halik
2023-03-03editor: add rendering clickablesStanislaw Halik
2023-03-03wipStanislaw Halik
2023-03-03editor/imgui: add rotating sceneryStanislaw Halik
2023-03-03editor/imgui: fix closing inspector windowsStanislaw Halik
2023-03-03flush scenery popup workStanislaw Halik
2023-03-02aStanislaw Halik
2023-03-02editor: add helper for showing fps on stdoutStanislaw Halik
This is useful for debugging resolutions larger than the screen.
2023-03-01src: optimize bbox replacement in update loopStanislaw Halik
2023-03-01editor: update bboxes from a central placeStanislaw Halik
2023-03-01editor: check window bounds for mouse eventsStanislaw Halik
This is to avoid potentially tripping up asserts after `_virtual_scale` is applied.
2023-03-01draw: skip clickables fully off the screenStanislaw Halik
2023-03-01move scenery modify logic to scenery_refStanislaw Halik
2023-02-28use Magnum::Math::IsVectorStanislaw Halik
2023-02-27editor: allow setting geometry from cmdlineStanislaw Halik
2023-02-27editor: add escape keybindingStanislaw Halik
2023-02-27src: add Vector3 conversion to {local,chunk}_coordsStanislaw Halik
2023-02-27editor: fix main menu not doing anythingStanislaw Halik
2023-02-27compat/prelude: add operator""_uz() for size_tStanislaw Halik
2023-02-26src/world: collect empty chunks once per iterationStanislaw Halik
2023-02-26bbox rotation workStanislaw Halik
2023-02-25convert to magnum vectors and use shorter syntaxStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-25kill lqtStanislaw Halik
2023-02-24wip brokenStanislaw Halik
2023-02-24collision bbox WIPStanislaw Halik
2023-02-24editor: move imgui-inspect to its own fileStanislaw Halik
2023-02-24editor/inspect: mark scenery modified on writeStanislaw Halik
2023-02-24editor: fix cursor when in imguiStanislaw Halik
2023-02-24editor/inspect: move out of arg passed by valueStanislaw Halik
2023-02-24aStanislaw Halik
2023-02-24fix (?) wrong global_coords unsigned offsetStanislaw Halik
2023-02-24aStanislaw Halik
2023-02-24aStanislaw Halik
2023-02-24editor/inspect: don't cons field names all the timeStanislaw Halik