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2023-08-23fix non-pch buildStanislaw Halik
2023-05-29loader: enable colors for Debug{}Stanislaw Halik
2023-05-19add selecting and placing vobj'sStanislaw Halik
TODO: - saving to disk - inspect dialog - actual lightmap shader
2023-05-17wip vobjStanislaw Halik
2023-05-04laoder: add more disallowed charactersStanislaw Halik
2023-04-16mess around with <memory> inclusionStanislaw Halik
2023-04-11use robin map in some typesStanislaw Halik
2023-04-10cmake: remove precompiled headersStanislaw Halik
They were having problems including fmtlib and robin_map.
2023-03-19loader: fix prefix strippingStanislaw Halik
2023-03-19loader: chdir to share/floormatStanislaw Halik
2023-03-19move some deserialize path's asserts to soft assertsStanislaw Halik
2023-03-18pre-declare integer types without cstddef/cstdintStanislaw Halik
2023-03-18loader: less alloca(3), more FILENAME_MAXStanislaw Halik
2023-03-18loader: fix anim_atlas cacheStanislaw Halik
2023-03-03flush scenery popup workStanislaw Halik
2023-02-27loader: expose texture()Stanislaw Halik
2023-02-27loader: use Debug::nospace properlyStanislaw Halik
2023-02-09loader: show full exception msg on libstdc++Stanislaw Halik
2023-02-09loader, anim-crop-tool: workaround relative path usageStanislaw Halik
2023-01-16compat/format: fix after fmtlib updateStanislaw Halik
2022-12-08loader: use StringView as keysStanislaw Halik
2022-12-05loader: reserve the right size for anim atlas listStanislaw Halik
2022-12-05src: add pass_mode field to tile_atlasStanislaw Halik
2022-12-02loader: check atlas name harderStanislaw Halik
1. don't duplicate checking logic 2. check for ascii null characters in names 3. allow space characters
2022-12-02loader, serialize: use more exception handlingStanislaw Halik
2022-12-02cmake: try to fix ci link errorStanislaw Halik
2022-12-01cmake: allow more parallelizationStanislaw Halik
2022-12-01serialize, loader: simplify loading sceneries a bitStanislaw Halik
2022-12-01serialize, loader, test: add serializing sceneryStanislaw Halik
2022-11-28move scenery to its own directoryStanislaw Halik
2022-11-28scenery wipStanislaw Halik
2022-11-27also forbid caret as win32 cmd escape characterStanislaw Halik
2022-11-27loader: validate atlas names before loadingStanislaw Halik
2022-11-27fix buildStanislaw Halik
2022-11-27scenery wipStanislaw Halik
2022-11-27more WIPStanislaw Halik
2022-11-25add scenery horizontal mirroringStanislaw Halik
2022-11-23scenery: add tableStanislaw Halik
2022-11-22scenery workStanislaw Halik
2022-11-22finally it worksStanislaw Halik
2022-11-18compat: remove integer-types headerStanislaw Halik
Other headers incldue <cstddef> and <cstdint> anyway.
2022-11-12fix alloca on win32Stanislaw Halik
2022-11-12don't branch in loader::ensure_pluginsStanislaw Halik
2022-11-12loader: fix static initializer messStanislaw Halik
2022-11-12fix infinite recursionStanislaw Halik
2022-11-12aStanislaw Halik
2022-11-12cmake: add targets for loader, serialize, drawStanislaw Halik
2022-11-12add offset to anim_group rotationsStanislaw Halik
2022-11-12use Corrade's Optional<T> instead of stlStanislaw Halik
2022-11-12don't fail on win32 long path install prefixStanislaw Halik