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draw.cpp
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Author
2023-04-12
depth buffer fixes
Stanislaw Halik
2023-04-12
wip
Stanislaw Halik
2023-04-11
fff
Stanislaw Halik
2023-04-10
ffff
Stanislaw Halik
2023-04-10
main: rewrite flaky fps counter
Stanislaw Halik
2023-04-09
remove some obsolete todo's
Stanislaw Halik
2023-04-08
fix wall z>0 clipping over z=0 scenery
Stanislaw Halik
2023-04-08
src: even less explicit global_coords ctor
Stanislaw Halik
2023-04-08
mplement z levels
Stanislaw Halik
2023-04-08
a
Stanislaw Halik
2023-04-07
fix closed doors clipping through walls
Stanislaw Halik
2023-04-06
a
Stanislaw Halik
2023-04-02
a
Stanislaw Halik
2023-03-25
use operator""uz c++23 polyfill
Stanislaw Halik
2023-03-18
pre-declare integer types without cstddef/cstdint
Stanislaw Halik
2023-03-14
a
Stanislaw Halik
2023-03-03
editor: add rendering clickables
Stanislaw Halik
2023-03-02
main: set collect threshold depending on screen resolution
Stanislaw Halik
2023-03-01
move scenery modify logic to scenery_ref
Stanislaw Halik
2023-02-27
main: fix cmdline dpi scaling policy being ignored
Stanislaw Halik
2023-02-27
compat/prelude: add operator""_uz() for size_t
Stanislaw Halik
2023-02-26
main: cache window size
Stanislaw Halik
2023-02-25
a
Stanislaw Halik
2023-02-24
add non-interactive scenery to clickables
Stanislaw Halik
2023-02-24
fix (?) wrong global_coords unsigned offset
Stanislaw Halik
2022-12-08
draw, editor: visualize bounding boxes
Stanislaw Halik
2022-12-08
draw, main, src/chunk: batch scenery writes
Stanislaw Halik
2022-12-04
main: try enabling antialiased lines
Stanislaw Halik
2022-12-03
main: actually cap max dt to 5 Hz
Stanislaw Halik
2022-12-01
main, imgui: use magnum's virtual dpi scale
Stanislaw Halik
2022-12-01
serialize, loader, test: add serializing scenery
Stanislaw Halik
2022-11-30
main: remove framebuffer code again
Stanislaw Halik
2022-11-29
fix z value discontinuity on chunk boundaries
Stanislaw Halik
2022-11-29
main: add float depth buffer
Stanislaw Halik
2022-11-25
add scenery horizontal mirroring
Stanislaw Halik
2022-11-23
some crap
Stanislaw Halik
2022-11-23
kill unused variable
Stanislaw Halik
2022-11-22
scenery work
Stanislaw Halik
2022-11-22
finally it works
Stanislaw Halik
2022-11-22
main: kill msaa
Stanislaw Halik
2022-11-22
hidpi work
Stanislaw Halik
2022-11-22
wip
Stanislaw Halik
2022-11-20
main: move animation drawing out of MSAA code
Stanislaw Halik
2022-11-14
allow configuring msaa samples at runtime
Stanislaw Halik
2022-11-14
compat/prelude: include Magnum color literals
Stanislaw Halik
2022-11-10
flush it
Stanislaw Halik
2022-11-10
fix no-pch msvc build
Stanislaw Halik
2022-11-10
run draw first, then update
Stanislaw Halik
2022-11-10
main: move update() into its own function
Stanislaw Halik
2022-11-09
add forgotten animation drawing
Stanislaw Halik
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