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main
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main-impl.hpp
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Author
2023-04-12
wip
Stanislaw Halik
2023-04-10
main: rewrite flaky fps counter
Stanislaw Halik
2023-04-09
remove some obsolete todo's
Stanislaw Halik
2023-04-08
main: don't use 32-bit depth buffer anymore
Stanislaw Halik
2023-04-08
fix wall z>0 clipping over z=0 scenery
Stanislaw Halik
2023-04-07
fix closed doors clipping through walls
Stanislaw Halik
2023-03-19
main: don't set cursor when not needed
Stanislaw Halik
2023-03-18
pre-declare integer types without cstddef/cstdint
Stanislaw Halik
2023-03-15
a
Stanislaw Halik
2023-03-15
aa
Stanislaw Halik
2023-03-06
main: don't override magnum's cmdline options
Stanislaw Halik
2023-03-02
main: set collect threshold depending on screen resolution
Stanislaw Halik
2023-03-01
move scenery modify logic to scenery_ref
Stanislaw Halik
2023-02-26
main: cache window size
Stanislaw Halik
2023-02-25
a
Stanislaw Halik
2023-01-16
main/debug: fix after magnum update
Stanislaw Halik
2022-12-25
main, editor: set cursor from imgui
Stanislaw Halik
2022-12-08
draw, editor: visualize bounding boxes
Stanislaw Halik
2022-12-08
draw, main, src/chunk: batch scenery writes
Stanislaw Halik
2022-12-02
app, main: allow Magnum to parse argv --magnum-foo opts
Stanislaw Halik
2022-12-01
main, imgui: use magnum's virtual dpi scale
Stanislaw Halik
2022-11-30
main: remove framebuffer code again
Stanislaw Halik
2022-11-29
fix z value discontinuity on chunk boundaries
Stanislaw Halik
2022-11-29
main: add float depth buffer
Stanislaw Halik
2022-11-29
scenery wip
Stanislaw Halik
2022-11-22
main: cleanup
Stanislaw Halik
2022-11-22
scenery work
Stanislaw Halik
2022-11-22
finally it works
Stanislaw Halik
2022-11-22
main: kill msaa
Stanislaw Halik
2022-11-22
wip
Stanislaw Halik
2022-11-20
main: move animation drawing out of MSAA code
Stanislaw Halik
2022-11-10
main: move update() into its own function
Stanislaw Halik
2022-11-09
add forgotten animation drawing
Stanislaw Halik
2022-11-09
add depth buffer
Stanislaw Halik
2022-10-26
check chunk's AABB against screen dimensions
Stanislaw Halik
2022-10-26
work on frame limiter
Stanislaw Halik
2022-10-25
a
Stanislaw Halik
2022-10-25
rename shader
Stanislaw Halik
2022-10-25
rename in draw/
Stanislaw Halik
2022-10-25
move some headers around
Stanislaw Halik