Age | Commit message (Expand) | Author |
---|---|---|
2024-01-17 | a | Stanislaw Halik |
2024-01-16 | a | Stanislaw Halik |
2024-01-13 | zw | Stanislaw Halik |
2024-01-11 | rename floor -> ground | Stanislaw Halik |
2023-11-22 | a | Stanislaw Halik |
2023-10-20 | aa | Stanislaw Halik |
2023-10-06 | a | Stanislaw Halik |
2023-08-27 | draw, main, shaders: now use shaders/tuc | Stanislaw Halik |
2023-08-22 | wip | Stanislaw Halik |
2023-06-17 | wip | Stanislaw Halik |
2023-06-11 | wip | Stanislaw Halik |
2023-06-10 | wip | Stanislaw Halik |
2023-06-10 | wip | Stanislaw Halik |
2023-04-14 | rename shader | Stanislaw Halik |
2023-04-12 | wip | Stanislaw Halik |
2023-04-10 | main: rewrite flaky fps counter | Stanislaw Halik |
2023-04-09 | remove some obsolete todo's | Stanislaw Halik |
2023-04-08 | main: don't use 32-bit depth buffer anymore | Stanislaw Halik |
2023-04-08 | fix wall z>0 clipping over z=0 scenery | Stanislaw Halik |
2023-04-07 | fix closed doors clipping through walls | Stanislaw Halik |
2023-03-19 | main: don't set cursor when not needed | Stanislaw Halik |
2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik |
2023-03-15 | a | Stanislaw Halik |
2023-03-15 | aa | Stanislaw Halik |
2023-03-06 | main: don't override magnum's cmdline options | Stanislaw Halik |
2023-03-02 | main: set collect threshold depending on screen resolution | Stanislaw Halik |
2023-03-01 | move scenery modify logic to scenery_ref | Stanislaw Halik |
2023-02-26 | main: cache window size | Stanislaw Halik |
2023-02-25 | a | Stanislaw Halik |
2023-01-16 | main/debug: fix after magnum update | Stanislaw Halik |
2022-12-25 | main, editor: set cursor from imgui | Stanislaw Halik |
2022-12-08 | draw, editor: visualize bounding boxes | Stanislaw Halik |
2022-12-08 | draw, main, src/chunk: batch scenery writes | Stanislaw Halik |
2022-12-02 | app, main: allow Magnum to parse argv --magnum-foo opts | Stanislaw Halik |
2022-12-01 | main, imgui: use magnum's virtual dpi scale | Stanislaw Halik |
2022-11-30 | main: remove framebuffer code again | Stanislaw Halik |
2022-11-29 | fix z value discontinuity on chunk boundaries | Stanislaw Halik |
2022-11-29 | main: add float depth buffer | Stanislaw Halik |
2022-11-29 | scenery wip | Stanislaw Halik |
2022-11-22 | main: cleanup | Stanislaw Halik |
2022-11-22 | scenery work | Stanislaw Halik |
2022-11-22 | finally it works | Stanislaw Halik |
2022-11-22 | main: kill msaa | Stanislaw Halik |
2022-11-22 | wip | Stanislaw Halik |
2022-11-20 | main: move animation drawing out of MSAA code | Stanislaw Halik |
2022-11-10 | main: move update() into its own function | Stanislaw Halik |
2022-11-09 | add forgotten animation drawing | Stanislaw Halik |
2022-11-09 | add depth buffer | Stanislaw Halik |
2022-10-26 | check chunk's AABB against screen dimensions | Stanislaw Halik |
2022-10-26 | work on frame limiter | Stanislaw Halik |