Age | Commit message (Expand) | Author |
---|---|---|
2022-12-01 | cmake: allow more parallelization | Stanislaw Halik |
2022-12-01 | serialize, loader, test: add serializing scenery | Stanislaw Halik |
2022-11-30 | main: remove framebuffer code again | Stanislaw Halik |
2022-11-29 | fix z value discontinuity on chunk boundaries | Stanislaw Halik |
2022-11-29 | main: add float depth buffer | Stanislaw Halik |
2022-11-29 | scenery wip | Stanislaw Halik |
2022-11-29 | main: enable forward-compatible context | Stanislaw Halik |
2022-11-29 | main: use reset isolation with khr_robustness | Stanislaw Halik |
2022-11-25 | add scenery horizontal mirroring | Stanislaw Halik |
2022-11-23 | some crap | Stanislaw Halik |
2022-11-23 | kill unused variable | Stanislaw Halik |
2022-11-22 | add icon | Stanislaw Halik |
2022-11-22 | main: cleanup | Stanislaw Halik |
2022-11-22 | scenery work | Stanislaw Halik |
2022-11-22 | finally it works | Stanislaw Halik |
2022-11-22 | main: kill msaa | Stanislaw Halik |
2022-11-22 | hidpi work | Stanislaw Halik |
2022-11-22 | wip | Stanislaw Halik |
2022-11-20 | main: move animation drawing out of MSAA code | Stanislaw Halik |
2022-11-14 | allow configuring msaa samples at runtime | Stanislaw Halik |
2022-11-14 | compat/prelude: include Magnum color literals | Stanislaw Halik |
2022-11-12 | cmake: add targets for loader, serialize, draw | Stanislaw Halik |
2022-11-10 | flush it | Stanislaw Halik |
2022-11-10 | fix no-pch msvc build | Stanislaw Halik |
2022-11-10 | random garbage | Stanislaw Halik |
2022-11-10 | editor, main: add fmtlib dependency | Stanislaw Halik |
2022-11-10 | run draw first, then update | Stanislaw Halik |
2022-11-10 | main: move update() into its own function | Stanislaw Halik |
2022-11-09 | add forgotten animation drawing | Stanislaw Halik |
2022-11-09 | depth buffer works! | Stanislaw Halik |
2022-11-09 | uh maybe try these weights | Stanislaw Halik |
2022-11-09 | try harder to fix fps display | Stanislaw Halik |
2022-11-09 | add floor mesh to struct chunk | Stanislaw Halik |
2022-11-09 | add depth buffer | Stanislaw Halik |
2022-11-09 | remove leading newline | Stanislaw Halik |
2022-11-07 | add missing includes | Stanislaw Halik |
2022-11-07 | cmake cruft | Stanislaw Halik |
2022-11-06 | a | Stanislaw Halik |
2022-11-02 | check max sample count limit | Stanislaw Halik |
2022-11-02 | fix build with Linux and/or GCC | Stanislaw Halik |
2022-10-31 | a | Stanislaw Halik |
2022-10-30 | reformat | Stanislaw Halik |
2022-10-30 | simplify check_chunk_visible() | Stanislaw Halik |
2022-10-30 | fix fps counter with no vsync | Stanislaw Halik |
2022-10-30 | fix pch initial build | Stanislaw Halik |
2022-10-29 | add some lightly-tested vector code | Stanislaw Halik |
2022-10-29 | more vector bonanza | Stanislaw Halik |
2022-10-29 | use vectors without open-coding vector ops | Stanislaw Halik |
2022-10-29 | a | Stanislaw Halik |
2022-10-29 | more unicode silliness | Stanislaw Halik |