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AgeCommit message (Expand)Author
2022-12-01cmake: allow more parallelizationStanislaw Halik
2022-12-01serialize, loader, test: add serializing sceneryStanislaw Halik
2022-11-30main: remove framebuffer code againStanislaw Halik
2022-11-29fix z value discontinuity on chunk boundariesStanislaw Halik
2022-11-29main: add float depth bufferStanislaw Halik
2022-11-29scenery wipStanislaw Halik
2022-11-29main: enable forward-compatible contextStanislaw Halik
2022-11-29main: use reset isolation with khr_robustnessStanislaw Halik
2022-11-25add scenery horizontal mirroringStanislaw Halik
2022-11-23some crapStanislaw Halik
2022-11-23kill unused variableStanislaw Halik
2022-11-22add iconStanislaw Halik
2022-11-22main: cleanupStanislaw Halik
2022-11-22scenery workStanislaw Halik
2022-11-22finally it worksStanislaw Halik
2022-11-22main: kill msaaStanislaw Halik
2022-11-22hidpi workStanislaw Halik
2022-11-22wipStanislaw Halik
2022-11-20main: move animation drawing out of MSAA codeStanislaw Halik
2022-11-14allow configuring msaa samples at runtimeStanislaw Halik
2022-11-14compat/prelude: include Magnum color literalsStanislaw Halik
2022-11-12cmake: add targets for loader, serialize, drawStanislaw Halik
2022-11-10flush itStanislaw Halik
2022-11-10fix no-pch msvc buildStanislaw Halik
2022-11-10random garbageStanislaw Halik
2022-11-10editor, main: add fmtlib dependencyStanislaw Halik
2022-11-10run draw first, then updateStanislaw Halik
2022-11-10main: move update() into its own functionStanislaw Halik
2022-11-09add forgotten animation drawingStanislaw Halik
2022-11-09depth buffer works!Stanislaw Halik
2022-11-09uh maybe try these weightsStanislaw Halik
2022-11-09try harder to fix fps displayStanislaw Halik
2022-11-09add floor mesh to struct chunkStanislaw Halik
2022-11-09add depth bufferStanislaw Halik
2022-11-09remove leading newlineStanislaw Halik
2022-11-07add missing includesStanislaw Halik
2022-11-07cmake cruftStanislaw Halik
2022-11-06aStanislaw Halik
2022-11-02check max sample count limitStanislaw Halik
2022-11-02fix build with Linux and/or GCCStanislaw Halik
2022-10-31aStanislaw Halik
2022-10-30reformatStanislaw Halik
2022-10-30simplify check_chunk_visible()Stanislaw Halik
2022-10-30fix fps counter with no vsyncStanislaw Halik
2022-10-30fix pch initial buildStanislaw Halik
2022-10-29add some lightly-tested vector codeStanislaw Halik
2022-10-29more vector bonanzaStanislaw Halik
2022-10-29use vectors without open-coding vector opsStanislaw Halik
2022-10-29aStanislaw Halik
2022-10-29more unicode sillinessStanislaw Halik