Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-10 | flush it | Stanislaw Halik | |
2022-11-10 | fix no-pch msvc build | Stanislaw Halik | |
2022-11-10 | random garbage | Stanislaw Halik | |
2022-11-10 | editor, main: add fmtlib dependency | Stanislaw Halik | |
snprintf in imgui code is slow. | |||
2022-11-10 | run draw first, then update | Stanislaw Halik | |
2022-11-10 | main: move update() into its own function | Stanislaw Halik | |
2022-11-09 | add forgotten animation drawing | Stanislaw Halik | |
2022-11-09 | depth buffer works! | Stanislaw Halik | |
2022-11-09 | uh maybe try these weights | Stanislaw Halik | |
2022-11-09 | try harder to fix fps display | Stanislaw Halik | |
2022-11-09 | add floor mesh to struct chunk | Stanislaw Halik | |
2022-11-09 | add depth buffer | Stanislaw Halik | |
2022-11-09 | remove leading newline | Stanislaw Halik | |
2022-11-07 | add missing includes | Stanislaw Halik | |
2022-11-07 | cmake cruft | Stanislaw Halik | |
2022-11-06 | a | Stanislaw Halik | |
2022-11-02 | check max sample count limit | Stanislaw Halik | |
2022-11-02 | fix build with Linux and/or GCC | Stanislaw Halik | |
2022-10-31 | a | Stanislaw Halik | |
2022-10-30 | reformat | Stanislaw Halik | |
2022-10-30 | simplify check_chunk_visible() | Stanislaw Halik | |
The new version was broken though. | |||
2022-10-30 | fix fps counter with no vsync | Stanislaw Halik | |
2022-10-30 | fix pch initial build | Stanislaw Halik | |
2022-10-29 | add some lightly-tested vector code | Stanislaw Halik | |
2022-10-29 | more vector bonanza | Stanislaw Halik | |
2022-10-29 | use vectors without open-coding vector ops | Stanislaw Halik | |
Suggested by mosra. | |||
2022-10-29 | a | Stanislaw Halik | |
2022-10-29 | more unicode silliness | Stanislaw Halik | |
2022-10-29 | update pch | Stanislaw Halik | |
2022-10-26 | simplify argv handling | Stanislaw Halik | |
2022-10-26 | try to make fps counter less bogus | Stanislaw Halik | |
2022-10-26 | fix typo | Stanislaw Halik | |
2022-10-26 | try harder to keep vsync framerate | Stanislaw Halik | |
2022-10-26 | throttle framerate only with vsync on | Stanislaw Halik | |
2022-10-26 | fix build | Stanislaw Halik | |
2022-10-26 | check chunk's AABB against screen dimensions | Stanislaw Halik | |
On some positions it saves 10% of draws, on other ones it does nothing. | |||
2022-10-26 | a | Stanislaw Halik | |
2022-10-26 | a | Stanislaw Halik | |
2022-10-26 | fix underflow | Stanislaw Halik | |
2022-10-26 | work on frame limiter | Stanislaw Halik | |
2022-10-25 | a | Stanislaw Halik | |
2022-10-25 | a | Stanislaw Halik | |
2022-10-25 | rename shader | Stanislaw Halik | |
2022-10-25 | rename in draw/ | Stanislaw Halik | |
2022-10-25 | move some headers around | Stanislaw Halik | |
2022-10-25 | a | Stanislaw Halik | |
2022-10-25 | a | Stanislaw Halik | |
2022-10-24 | a | Stanislaw Halik | |
2022-10-24 | a | Stanislaw Halik | |
2022-10-24 | a | Stanislaw Halik | |