| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-11-25 | a | Stanislaw Halik | |
| 2023-11-22 | a | Stanislaw Halik | |
| 2023-09-05 | src/critter: clean up before implementing pathfinding | Stanislaw Halik | |
| 2023-09-01 | rename character -> critter | Stanislaw Halik | |
| 2023-09-01 | rename entity -> object | Stanislaw Halik | |
| 2023-06-10 | zzzz | Stanislaw Halik | |
| 2023-06-10 | wip | Stanislaw Halik | |
| 2023-06-10 | wip | Stanislaw Halik | |
| 2023-05-30 | serialize/save: simplify up some bit shifting | Stanislaw Halik | |
| 2023-05-30 | add light entity serialization | Stanislaw Halik | |
| 2023-05-30 | wip light inspect & serialize stuff | Stanislaw Halik | |
| 2023-04-16 | mess around with <memory> inclusion | Stanislaw Halik | |
| 2023-04-10 | src/world: pre-initialize entity ctr to 1024 | Stanislaw Halik | |
| This way, rtree object_id can only be equal to entity's id if it's an entity and not static geometry. | |||
| 2023-04-09 | switch to using corrade Arrays for scratch bufs | Stanislaw Halik | |
| 2023-04-09 | move scenery draw scratch buffers to central place | Stanislaw Halik | |
| 2023-04-08 | serialize/save: small cleanups | Stanislaw Halik | |
| 2023-04-08 | serialize/save: add RLE for empty tiles | Stanislaw Halik | |
| 2023-04-06 | a | Stanislaw Halik | |
| 2023-03-26 | src/chunk: rename draw_entity -> entity_draw_order | Stanislaw Halik | |
| 2023-03-26 | a | Stanislaw Halik | |
| 2023-03-25 | use operator""uz c++23 polyfill | Stanislaw Halik | |
| 2023-03-20 | serialize: don't cons arrays for each chunk | Stanislaw Halik | |
| 2023-03-20 | sort entities by id rather than draw order | Stanislaw Halik | |
| 2023-03-19 | serialize/save: add pooled strings | Stanislaw Halik | |
| 2023-03-19 | move some deserialize path's asserts to soft asserts | Stanislaw Halik | |
| 2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik | |
| 2023-03-18 | serialize/save: loosen up assert for a new test | Stanislaw Halik | |
| 2023-03-18 | src: fix scenery mesh modified marking | Stanislaw Halik | |
| 2023-03-18 | serialize/save: add more debug code | Stanislaw Halik | |
| 2023-03-18 | serialize/save: fix inverted flag condition | Stanislaw Halik | |
| 2023-03-18 | serialize/save: more debug code | Stanislaw Halik | |
| 2023-03-18 | serialize: add some debug code | Stanislaw Halik | |
| It's still broken though. | |||
| 2023-03-18 | serialize/save: store entity counter right before chunks | Stanislaw Halik | |
| 2023-03-18 | fix few asserts | Stanislaw Halik | |
| 2023-03-18 | serialize: split old proto reader into own file | Stanislaw Halik | |
| 2023-03-18 | a | Stanislaw Halik | |
| 2023-03-18 | a | Stanislaw Halik | |
| 2023-03-17 | dddd | Stanislaw Halik | |
| 2023-03-17 | a | Stanislaw Halik | |
| 2023-03-17 | buffer flush (wip) | Stanislaw Halik | |
| 2023-03-15 | src: add O(1) chunk access from entity | Stanislaw Halik | |
| 2023-03-14 | a | Stanislaw Halik | |
| 2023-02-27 | compat/prelude: add operator""_uz() for size_t | Stanislaw Halik | |
| 2023-02-24 | collision bbox WIP | Stanislaw Halik | |
| 2023-02-24 | serialize: include scenery offset in save files | Stanislaw Halik | |
| 2023-02-11 | save: remove some reader obsolete code | Stanislaw Halik | |
| 2023-02-11 | src/scenery, save: store dt as 16-bit fixed point | Stanislaw Halik | |
| Bump save proto version. | |||
| 2022-12-06 | src/chunk: plug in lqt for collision detection | Stanislaw Halik | |
| 2022-12-05 | src: add pass_mode field to tile_atlas | Stanislaw Halik | |
| 2022-12-02 | src, serialize: work on pass mode | Stanislaw Halik | |
| 1. add one more value to the enum 2. serialize it properly in binary 3. serialize it as string in json | |||
