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2023-03-25use operator""uz c++23 polyfillStanislaw Halik
2023-03-21serialize: add depth offset anim_group parameterStanislaw Halik
2023-03-20src, senery, serialize: implement z offsetStanislaw Halik
2023-03-20serialize: indent json by 2 spacesStanislaw Halik
2023-03-20anim-crop-tool: fix fixed width/height scalingStanislaw Halik
2023-03-20serialize: don't cons arrays for each chunkStanislaw Halik
2023-03-20serialize/anim: remove duplicate codeStanislaw Halik
2023-03-20sort entities by id rather than draw orderStanislaw Halik
2023-03-19fix scenery's json offset and rotationStanislaw Halik
2023-03-19src/entity: move type data member to vtableStanislaw Halik
2023-03-19serialize/save: add pooled stringsStanislaw Halik
2023-03-19serialize/save: make scenery writing into its own functionStanislaw Halik
2023-03-19move some deserialize path's asserts to soft assertsStanislaw Halik
2023-03-18pre-declare integer types without cstddef/cstdintStanislaw Halik
2023-03-18serialize/save: loosen up assert for a new testStanislaw Halik
2023-03-18src: fix scenery mesh modified markingStanislaw Halik
2023-03-18decruftStanislaw Halik
2023-03-18serialize/save: add more debug codeStanislaw Halik
2023-03-18serialize/save: fix inverted flag conditionStanislaw Halik
2023-03-18serialize/save: more debug codeStanislaw Halik
2023-03-18serialize: add some debug codeStanislaw Halik
It's still broken though.
2023-03-18serialize/save: store entity counter right before chunksStanislaw Halik
2023-03-18serialize: fix num_bytes_read in binary readerStanislaw Halik
2023-03-18fix few assertsStanislaw Halik
2023-03-18serialize: split old proto reader into own fileStanislaw Halik
2023-03-18aStanislaw Halik
2023-03-18aStanislaw Halik
2023-03-17ddddStanislaw Halik
2023-03-17serialize/test: fix outdated testStanislaw Halik
2023-03-17aStanislaw Halik
2023-03-17buffer flush (wip)Stanislaw Halik
2023-03-17serialize/reader: add peek functionStanislaw Halik
2023-03-17serialize/reader: add testStanislaw Halik
2023-03-17serialize/reader: add missing constexprStanislaw Halik
2023-03-15src: add O(1) chunk access from entityStanislaw Halik
2023-03-14aStanislaw Halik
2023-03-04src: make anim_scale easier to constructStanislaw Halik
2023-03-03serialize: make anim_group::offset field optionalStanislaw Halik
2023-02-27compat/prelude: add operator""_uz() for size_tStanislaw Halik
2023-02-27serialize: fix sc_exact conditionStanislaw Halik
2023-02-26serialize: fix bug when loading own savesStanislaw Halik
2023-02-26wipStanislaw Halik
2023-02-26serialize: add missing scenery json data membersStanislaw Halik
2023-02-24collision bbox WIPStanislaw Halik
2023-02-24serialize/save: fix delta after change to fixed pointStanislaw Halik
2023-02-24serialize/save: fix offset output with exact protoStanislaw Halik
2023-02-24serialize: include scenery offset in save filesStanislaw Halik
2023-02-21serialize: more future proof assertsStanislaw Halik
2023-02-11save: remove some reader obsolete codeStanislaw Halik
2023-02-11src/scenery, save: store dt as 16-bit fixed pointStanislaw Halik
Bump save proto version.