Age | Commit message (Expand) | Author |
---|---|---|
2022-11-29 | fix z value discontinuity on chunk boundaries | Stanislaw Halik |
2022-11-29 | shader: fix assert | Stanislaw Halik |
2022-11-29 | shaders: lazy-initialize tint uniform | Stanislaw Halik |
2022-11-22 | wip | Stanislaw Halik |
2022-11-13 | shader: more relaxed version check | Stanislaw Halik |
2022-11-12 | cmake: add targets for loader, serialize, draw | Stanislaw Halik |
2022-11-12 | tile-shader: fix setting camera offset on startup | Stanislaw Halik |
2022-11-12 | fix build | Stanislaw Halik |
2022-11-12 | a | Stanislaw Halik |
2022-11-09 | allow drawing walls in random order | Stanislaw Halik |
2022-11-09 | depth buffer works! | Stanislaw Halik |
2022-11-08 | precompute the scale shader uniform | Stanislaw Halik |
2022-11-02 | gl version check | Stanislaw Halik |
2022-11-02 | try working with at least opengl 4.3 | Stanislaw Halik |
2022-10-25 | rename shader | Stanislaw Halik |