summaryrefslogtreecommitdiffhomepage
path: root/shaders
AgeCommit message (Expand)Author
2023-09-01rename entity -> objectStanislaw Halik
2023-08-31shaders/lightmap: use uniform blocksStanislaw Halik
2023-08-31remove debug codeStanislaw Halik
2023-08-30kill redundant setUniformStanislaw Halik
2023-08-30shaders: move tuc stats timer to tucStanislaw Halik
2023-08-30fix a warningStanislaw Halik
2023-08-30add some more debug codeStanislaw Halik
2023-08-30fix typo/grammarStanislaw Halik
2023-08-30zzStanislaw Halik
2023-08-30wipStanislaw Halik
2023-08-30fix typo in commentsStanislaw Halik
2023-08-30shaders/tuc: output stats every few secondsStanislaw Halik
2023-08-27cmake: kill precompiled headersStanislaw Halik
2023-08-27draw, main, shaders: now use shaders/tucStanislaw Halik
2023-08-27shaders: add texture unit cacheStanislaw Halik
2023-08-27fix msvc warningStanislaw Halik
2023-08-26remove duplicationStanislaw Halik
2023-08-25actually chunk offset is necessaryStanislaw Halik
2023-08-25shaders/lightmap: clean up a bitStanislaw Halik
2023-08-25probably fix itStanislaw Halik
2023-08-24aaaaaaStanislaw Halik
2023-08-24aaaStanislaw Halik
2023-08-24aStanislaw Halik
2023-08-24reorder stuff aroundStanislaw Halik
2023-08-24crapStanislaw Halik
2023-08-24shaders: just render the entire light bufferStanislaw Halik
2023-08-24lightmap preview works now, but is slowStanislaw Halik
2023-08-24fix constant light sizeStanislaw Halik
2023-08-24wipStanislaw Halik
2023-08-24leave scissor test enabledStanislaw Halik
2023-08-23.Stanislaw Halik
2023-08-23wipStanislaw Halik
2023-08-23shaders: cleanup some moreStanislaw Halik
2023-08-23shaders: clean up a bitStanislaw Halik
2023-08-23ok so shadows aren't very slow anymoreStanislaw Halik
2023-08-23wipStanislaw Halik
2023-08-23wipStanislaw Halik
2023-08-23wipStanislaw Halik
2023-08-23wipStanislaw Halik
2023-08-22wipStanislaw Halik
2023-08-21wipStanislaw Halik
2023-07-22aStanislaw Halik
2023-06-17wipStanislaw Halik
2023-06-17wipStanislaw Halik
2023-06-17shaders: wipStanislaw Halik
2023-06-13shaders: wipStanislaw Halik
2023-06-13shaders: use exact value for foreshortening factorStanislaw Halik
2023-06-12wipStanislaw Halik
2023-06-12lightmap sort of works nowStanislaw Halik
2023-06-12wipStanislaw Halik