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2022-11-08precompute the scale shader uniformStanislaw Halik
2022-11-08aStanislaw Halik
2022-11-08make {,un}project() accept single-precision tooStanislaw Halik
2022-11-07wipStanislaw Halik
2022-11-02gl version checkStanislaw Halik
2022-11-02try working with at least opengl 4.3Stanislaw Halik
2022-10-25rename shaderStanislaw Halik
2022-10-24aStanislaw Halik
2022-10-23aStanislaw Halik
2022-10-23aStanislaw Halik
2022-10-23fooStanislaw Halik
2022-10-20rename macrosStanislaw Halik
2022-10-20aaStanislaw Halik
2022-10-20aStanislaw Halik
2022-10-18fix unproject()Stanislaw Halik
2022-10-18aStanislaw Halik
2022-10-18aStanislaw Halik
2022-10-18aStanislaw Halik
2022-10-18aStanislaw Halik
2022-10-18aStanislaw Halik
2022-10-17aStanislaw Halik
2022-10-16aStanislaw Halik
2022-10-15aStanislaw Halik
2022-10-14aStanislaw Halik
2022-10-13aStanislaw Halik
2022-10-13aStanislaw Halik
2022-10-09aStanislaw Halik
2022-10-09aStanislaw Halik
2022-10-09aStanislaw Halik
2022-10-09aStanislaw Halik
2022-10-09aStanislaw Halik
2022-10-08aStanislaw Halik
2022-10-07aStanislaw Halik
2022-10-06aStanislaw Halik
2022-10-06aStanislaw Halik
2022-10-04aStanislaw Halik
2022-10-04aStanislaw Halik
2022-10-04aStanislaw Halik
2022-10-03aStanislaw Halik
2022-10-03aStanislaw Halik
2022-10-03aStanislaw Halik
2022-10-03aStanislaw Halik
2022-10-02aStanislaw Halik
2022-10-02aStanislaw Halik
2022-10-02fooStanislaw Halik
2022-10-01aStanislaw Halik
2022-09-30.Stanislaw Halik
2022-09-15aStanislaw Halik
2022-07-27aaStanislaw Halik
2022-06-11aStanislaw Halik