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2023-10-12aStanislaw Halik
2023-10-11cmake: kill -Wfloat-equalStanislaw Halik
It crashes clang 16.
2023-10-09don't -I./srcStanislaw Halik
2023-09-15shaders/lightmap: explicitly unbind the other attachmentStanislaw Halik
2023-09-13remove obsolete commentStanislaw Halik
2023-09-13fix artifacts on wall cornersStanislaw Halik
2023-09-13fix typoStanislaw Halik
2023-09-12aStanislaw Halik
2023-09-07extend hack to fix ground clipping at chunk boundaryStanislaw Halik
2023-09-01rename entity -> objectStanislaw Halik
2023-08-31shaders/lightmap: use uniform blocksStanislaw Halik
2023-08-31remove debug codeStanislaw Halik
2023-08-30kill redundant setUniformStanislaw Halik
2023-08-30shaders: move tuc stats timer to tucStanislaw Halik
2023-08-30fix a warningStanislaw Halik
there's another warning in its place now.
2023-08-30add some more debug codeStanislaw Halik
2023-08-30fix typo/grammarStanislaw Halik
2023-08-30zzStanislaw Halik
2023-08-30wipStanislaw Halik
2023-08-30fix typo in commentsStanislaw Halik
2023-08-30shaders/tuc: output stats every few secondsStanislaw Halik
2023-08-27cmake: kill precompiled headersStanislaw Halik
They only help by 5% at best. Not worth the side effects.
2023-08-27draw, main, shaders: now use shaders/tucStanislaw Halik
2023-08-27shaders: add texture unit cacheStanislaw Halik
2023-08-27fix msvc warningStanislaw Halik
2023-08-26remove duplicationStanislaw Halik
2023-08-25actually chunk offset is necessaryStanislaw Halik
2023-08-25shaders/lightmap: clean up a bitStanislaw Halik
Note, `chunk_offset` isn't needed because origin is actually expected at the center of the first tile.
2023-08-25probably fix itStanislaw Halik
2023-08-24aaaaaaStanislaw Halik
2023-08-24aaaStanislaw Halik
2023-08-24aStanislaw Halik
2023-08-24reorder stuff aroundStanislaw Halik
2023-08-24crapStanislaw Halik
2023-08-24shaders: just render the entire light bufferStanislaw Halik
2023-08-24lightmap preview works now, but is slowStanislaw Halik
2023-08-24fix constant light sizeStanislaw Halik
2023-08-24wipStanislaw Halik
2023-08-24leave scissor test enabledStanislaw Halik
2023-08-23.Stanislaw Halik
2023-08-23wipStanislaw Halik
2023-08-23shaders: cleanup some moreStanislaw Halik
2023-08-23shaders: clean up a bitStanislaw Halik
2023-08-23ok so shadows aren't very slow anymoreStanislaw Halik
2023-08-23wipStanislaw Halik
2023-08-23wipStanislaw Halik
2023-08-23wipStanislaw Halik
2023-08-23wipStanislaw Halik
2023-08-22wipStanislaw Halik
2023-08-21wipStanislaw Halik