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path: root/src/camera-offset.cpp
AgeCommit message (Expand)Author
2024-02-07src: move tile defs that need Vector2 into their own fileStanislaw Halik
2023-09-12aStanislaw Halik
2023-04-14rename shaderStanislaw Halik
2023-04-14it probably renders correctly nowStanislaw Halik
2023-04-13z fix attemptStanislaw Halik
2023-04-13aStanislaw Halik
2023-04-13wip z levelStanislaw Halik
2023-04-12zzStanislaw Halik
2023-04-12aaaaStanislaw Halik
2023-04-12depth buffer fixesStanislaw Halik
2023-04-12wipStanislaw Halik
2023-04-10update() other layers' entities when only one is visibleStanislaw Halik
2023-04-08just force drawing the roof tilesStanislaw Halik
2023-04-08fix +2 roof clipping below +1 wallStanislaw Halik
2023-04-08fix wall z>0 clipping over z=0 sceneryStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-06aStanislaw Halik
2023-03-17zz,Stanislaw Halik
2023-02-27src: add Vector3 conversion to {local,chunk}_coordsStanislaw Halik
2023-02-25convert to magnum vectors and use shorter syntaxStanislaw Halik
2022-11-29camera-offset: disallow nestingStanislaw Halik
2022-11-29fix z value discontinuity on chunk boundariesStanislaw Halik
2022-11-22wipStanislaw Halik
2022-10-30fix typoStanislaw Halik
2022-10-29use vectors without open-coding vector opsStanislaw Halik
2022-10-25rename shaderStanislaw Halik
2022-10-19aStanislaw Halik
2022-10-18aStanislaw Halik
2022-10-18aStanislaw Halik
2022-10-17aStanislaw Halik
2022-10-17aStanislaw Halik
2022-10-17aStanislaw Halik
2022-10-17aStanislaw Halik
2022-10-17aStanislaw Halik