Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-07-16 | wa | Stanislaw Halik | |
2024-07-16 | wa | Stanislaw Halik | |
2024-02-28 | switch to using unqualified calls to {move,forward,swap} | Stanislaw Halik | |
2024-02-07 | src: move tile defs that need Vector2 into their own file | Stanislaw Halik | |
2024-02-04 | b | Stanislaw Halik | |
2024-02-04 | b | Stanislaw Halik | |
2024-01-22 | w | Stanislaw Halik | |
2024-01-13 | w | Stanislaw Halik | |
2024-01-11 | rename tile_atlas -> ground_atlas | Stanislaw Halik | |
2024-01-11 | fix some todo's | Stanislaw Halik | |
2023-12-09 | a | Stanislaw Halik | |
2023-11-22 | a wip | Stanislaw Halik | |
2023-09-27 | add comment | Stanislaw Halik | |
2023-09-07 | extend hack to fix ground clipping at chunk boundary | Stanislaw Halik | |
2023-09-07 | chunk: add hack to prevent character feet clipping | Stanislaw Halik | |
2023-08-23 | fix non-pch build | Stanislaw Halik | |
2023-07-22 | src/chunk: move big arrays to separate heap allocation | Stanislaw Halik | |
2023-06-10 | wip | Stanislaw Halik | |
2023-04-14 | rename shader | Stanislaw Halik | |
2023-04-14 | it probably renders correctly now | Stanislaw Halik | |
2023-04-12 | depth buffer fixes | Stanislaw Halik | |
2023-04-12 | wip | Stanislaw Halik | |
2023-04-08 | fix +2 roof clipping below +1 wall | Stanislaw Halik | |
2023-04-08 | fix wall z>0 clipping over z=0 scenery | Stanislaw Halik | |
2023-04-03 | src: "fix" msvc miscompiling chunk::ensure_wall_mesh() | Stanislaw Halik | |
2023-04-03 | fix some harmless msvc stuff | Stanislaw Halik | |
2023-03-26 | a | Stanislaw Halik | |
2023-03-26 | a | Stanislaw Halik | |
2023-03-25 | use operator""uz c++23 polyfill | Stanislaw Halik | |
2023-03-20 | sort entities by id rather than draw order | Stanislaw Halik | |
2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik | |
2023-03-18 | src/chunk: more debug code | Stanislaw Halik | |
2023-03-18 | src/chunk: assert entities sorted some more | Stanislaw Halik | |
2023-03-15 | a | Stanislaw Halik | |
2023-03-15 | b | Stanislaw Halik | |
2023-03-14 | a | Stanislaw Halik | |
2023-02-27 | src: add Vector3 conversion to {local,chunk}_coords | Stanislaw Halik | |
2023-02-27 | compat/prelude: add operator""_uz() for size_t | Stanislaw Halik | |
2023-02-25 | convert to magnum vectors and use shorter syntax | Stanislaw Halik | |
2023-02-24 | editor/inspect: mark scenery modified on write | Stanislaw Halik | |
2022-12-08 | draw, main, src/chunk: batch scenery writes | Stanislaw Halik | |
2022-12-08 | src, draw: don't overallocate ground & wall vbo's | Stanislaw Halik | |
2022-12-06 | src/chunk: plug in lqt for collision detection | Stanislaw Halik | |