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path: root/src/chunk-scenery.cpp
AgeCommit message (Expand)Author
2024-01-23aStanislaw Halik
2024-01-20aStanislaw Halik
2024-01-13wStanislaw Halik
2023-11-22cccStanislaw Halik
2023-11-22a wipStanislaw Halik
2023-11-07bStanislaw Halik
2023-09-11clean up some defsStanislaw Halik
2023-09-01rename character -> critterStanislaw Halik
2023-09-01rename entity -> objectStanislaw Halik
2023-08-23fix non-pch buildStanislaw Halik
2023-05-19add selecting and placing vobj'sStanislaw Halik
2023-05-17wip vobjStanislaw Halik
2023-05-11wip virtual entity stuffStanislaw Halik
2023-04-14rename shaderStanislaw Halik
2023-04-14it probably renders correctly nowStanislaw Halik
2023-04-13actually pre-sorting won't speed it upStanislaw Halik
2023-04-12wipStanislaw Halik
2023-04-09switch to using corrade Arrays for scratch bufsStanislaw Halik
2023-04-09move scenery draw scratch buffers to central placeStanislaw Halik
2023-04-09draw: now fix reordering properlyStanislaw Halik
2023-04-09Revert "draw: do batching in an easier way for now"Stanislaw Halik
2023-04-09draw: do batching in an easier way for nowStanislaw Halik
2023-04-09src: cleanup topo sortStanislaw Halik
2023-04-07prevent character clipping through walls/doorsStanislaw Halik
2023-04-03fix some harmless msvc stuffStanislaw Halik
2023-04-02pre-sort topo sort inputStanislaw Halik
2023-04-02aStanislaw Halik
2023-04-02aStanislaw Halik
2023-03-28src: use regular ordering for small spritesStanislaw Halik
2023-03-27src: fix topo sort a bitStanislaw Halik
2023-03-26src/chunk: rename draw_entity -> entity_draw_orderStanislaw Halik
2023-03-26src/chunk: add sprite topological sortStanislaw Halik
2023-03-26aStanislaw Halik