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path: root/src/chunk-walls.cpp
AgeCommit message (Expand)Author
2024-09-20wStanislaw Halik
2024-09-20aStanislaw Halik
2024-09-20dStanislaw Halik
2024-09-20wipStanislaw Halik
2024-09-20src/chunk: allow arbitrary amount of wall quads for renderingStanislaw Halik
2024-09-20workaround clionStanislaw Halik
2024-09-20src/chunk: don't allocate empty ground/wall/scenery meshesStanislaw Halik
2024-09-20cStanislaw Halik
2024-09-20dStanislaw Halik
2024-09-20aStanislaw Halik
2024-08-11aStanislaw Halik
2024-08-11bStanislaw Halik
2024-08-11fix clang-tidy warningStanislaw Halik
2024-08-11cStanislaw Halik
2024-08-11cStanislaw Halik
2024-08-11bStanislaw Halik
2024-08-11bStanislaw Halik
2024-08-11src: fix typo in wall depth valueStanislaw Halik
2024-08-11src: branch less when rendering wallsStanislaw Halik
2024-08-11src: unroll chunk wall rendering loopStanislaw Halik
2024-08-11aStanislaw Halik
2024-07-28eStanislaw Halik
2024-07-24now rename at_offset_() to at_offset()Stanislaw Halik
2024-07-23dStanislaw Halik
2024-07-17bptr: get rid of <compare>Stanislaw Halik
2024-07-16waStanislaw Halik
2024-07-16waStanislaw Halik
2024-07-12fStanislaw Halik
2024-04-08aStanislaw Halik
2024-03-24fix -Wswitch-defaultStanislaw Halik
2024-02-06fix broken alternating wall frame featureStanislaw Halik
2024-02-06fix wall render choosing always the same variantStanislaw Halik
2024-02-06style onlyStanislaw Halik
2024-02-04bStanislaw Halik
2024-01-23fix clang buildStanislaw Halik
2024-01-13fix msvcStanislaw Halik
2024-01-11aStanislaw Halik
2024-01-11fix wall corner depth value vs critter/sceneryStanislaw Halik
2024-01-11fix msvc buildStanislaw Halik
2024-01-10ccStanislaw Halik
2024-01-10fix Z fighting issue with wallsStanislaw Halik
2024-01-10aStanislaw Halik
2024-01-10cStanislaw Halik
2024-01-10aStanislaw Halik
2024-01-10aStanislaw Halik
2024-01-10aaStanislaw Halik
2024-01-09aStanislaw Halik
2024-01-09bbStanislaw Halik
2024-01-09aStanislaw Halik
2024-01-09aStanislaw Halik