Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-07-16 | wa | Stanislaw Halik | |
2024-06-08 | wa | Stanislaw Halik | |
2024-06-08 | add debugging aid for passability reload | Stanislaw Halik | |
2024-06-08 | w | Stanislaw Halik | |
2024-06-08 | wa | Stanislaw Halik | |
2024-06-07 | wa | Stanislaw Halik | |
2024-05-26 | b | Stanislaw Halik | |
2024-05-21 | e | Stanislaw Halik | |
2024-05-21 | a | Stanislaw Halik | |
2024-05-21 | f | Stanislaw Halik | |
2024-05-05 | src: remove the tile_iterator class | Stanislaw Halik | |
This is too crufty to bother with. | |||
2024-05-02 | script lifecycle mostly implemented | Stanislaw Halik | |
2024-04-08 | wip | Stanislaw Halik | |
2024-02-29 | {main,src}: only output jank debug info on verbose log | Stanislaw Halik | |
2024-02-25 | remove cached pass_region from chunk | Stanislaw Halik | |
This wasn't well thought out because the regiojn gets dirtied after every critter movement, even though it ignores critters by default. | |||
2024-02-24 | pass explicit collision_data for rtree node | Stanislaw Halik | |
2024-02-24 | fix chunk region modified on passability modified | Stanislaw Halik | |
2024-02-24 | move walkable region calculation to class chunk | Stanislaw Halik | |
2024-02-06 | random cleanup | Stanislaw Halik | |
2024-02-06 | switch chunk reload messages to verbose (from standard) log level | Stanislaw Halik | |
2024-01-20 | w | Stanislaw Halik | |
2024-01-16 | b | Stanislaw Halik | |
2024-01-15 | b | Stanislaw Halik | |
2024-01-15 | b | Stanislaw Halik | |
2024-01-13 | zw | Stanislaw Halik | |
2024-01-11 | rename tile_atlas -> ground_atlas | Stanislaw Halik | |
2024-01-11 | fix some todo's | Stanislaw Halik | |
2024-01-09 | a | Stanislaw Halik | |
2023-12-26 | a | Stanislaw Halik | |
2023-12-23 | a | Stanislaw Halik | |
2023-12-10 | w | Stanislaw Halik | |
2023-12-09 | wipshit | Stanislaw Halik | |
2023-11-22 | a wip | Stanislaw Halik | |
2023-09-07 | chunk: add hack to prevent character feet clipping | Stanislaw Halik | |
2023-09-01 | rename entity -> object | Stanislaw Halik | |
2023-07-22 | src/chunk: move big arrays to separate heap allocation | Stanislaw Halik | |
2023-03-26 | a | Stanislaw Halik | |
2023-03-25 | use operator""uz c++23 polyfill | Stanislaw Halik | |
2023-03-20 | sort entities by id rather than draw order | Stanislaw Halik | |
2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik | |
2023-03-18 | src: fix scenery mesh modified marking | Stanislaw Halik | |
2023-03-18 | a | Stanislaw Halik | |
2023-03-17 | a | Stanislaw Halik | |
2023-03-17 | a | Stanislaw Halik | |
2023-03-15 | a | Stanislaw Halik | |
2023-03-15 | src: add O(1) chunk access from entity | Stanislaw Halik | |
2023-03-14 | a | Stanislaw Halik | |
2023-03-03 | src/chunk: enable mesh reload logging | Stanislaw Halik | |
2023-03-03 | src: rework scenery updates | Stanislaw Halik | |
2023-03-01 | editor: update bboxes from a central place | Stanislaw Halik | |