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2024-01-13zwStanislaw Halik
2024-01-12aaStanislaw Halik
2024-01-12ccStanislaw Halik
2024-01-11rename tile_atlas -> ground_atlasStanislaw Halik
2024-01-11fix some todo'sStanislaw Halik
2024-01-09aStanislaw Halik
2023-12-26aStanislaw Halik
2023-12-10wStanislaw Halik
2023-12-10wStanislaw Halik
2023-12-09wStanislaw Halik
2023-12-09wStanislaw Halik
2023-12-09wStanislaw Halik
2023-12-09wStanislaw Halik
2023-12-09wipshitStanislaw Halik
2023-12-09aStanislaw Halik
2023-12-09wipshitStanislaw Halik
2023-11-22aStanislaw Halik
2023-10-10kill Corrade::Containers forward-declarationsStanislaw Halik
2023-09-07chunk: add hack to prevent character feet clippingStanislaw Halik
2023-09-01rename entity -> objectStanislaw Halik
2023-07-22src/chunk: move big arrays to separate heap allocationStanislaw Halik
2023-06-10wipStanislaw Halik
2023-04-11src: add more chunk_coords operatorsStanislaw Halik
2023-04-09switch to using corrade Arrays for scratch bufsStanislaw Halik
2023-04-09move scenery draw scratch buffers to central placeStanislaw Halik
2023-04-09draw: now fix reordering properlyStanislaw Halik
2023-04-09add todoStanislaw Halik
2023-04-09Revert "draw: do batching in an easier way for now"Stanislaw Halik
2023-04-09draw: do batching in an easier way for nowStanislaw Halik
2023-04-03src: "fix" msvc miscompiling chunk::ensure_wall_mesh()Stanislaw Halik
2023-04-02aStanislaw Halik
2023-03-26src/chunk: rename draw_entity -> entity_draw_orderStanislaw Halik
2023-03-26src/chunk: add sprite topological sortStanislaw Halik
2023-03-26aStanislaw Halik
2023-03-24src: split RTree::Search definition into own fileStanislaw Halik
2023-03-20sort entities by id rather than draw orderStanislaw Halik
2023-03-18pre-declare integer types without cstddef/cstdintStanislaw Halik
2023-03-18src: fix scenery mesh modified markingStanislaw Halik
2023-03-18aStanislaw Halik
2023-03-17ddddStanislaw Halik
2023-03-17bbbStanislaw Halik
2023-03-17aaaStanislaw Halik
2023-03-17aStanislaw Halik
2023-03-17aStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15src: add O(1) chunk access from entityStanislaw Halik
2023-03-14aStanislaw Halik
2023-03-14aStanislaw Halik
2023-03-03src: rework scenery updatesStanislaw Halik