Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-10-10 | kill Corrade::Containers forward-declarations | Stanislaw Halik | |
They're already forward-declared in `<Corrade/Containers/Containers.h>` that's included from the prelude. | |||
2023-09-07 | chunk: add hack to prevent character feet clipping | Stanislaw Halik | |
2023-09-01 | rename entity -> object | Stanislaw Halik | |
2023-07-22 | src/chunk: move big arrays to separate heap allocation | Stanislaw Halik | |
2023-06-10 | wip | Stanislaw Halik | |
2023-04-11 | src: add more chunk_coords operators | Stanislaw Halik | |
2023-04-09 | switch to using corrade Arrays for scratch bufs | Stanislaw Halik | |
2023-04-09 | move scenery draw scratch buffers to central place | Stanislaw Halik | |
2023-04-09 | draw: now fix reordering properly | Stanislaw Halik | |
2023-04-09 | add todo | Stanislaw Halik | |
2023-04-09 | Revert "draw: do batching in an easier way for now" | Stanislaw Halik | |
This reverts commit 3c6e95bd369270e90472bc25f91dff76d0811b71. | |||
2023-04-09 | draw: do batching in an easier way for now | Stanislaw Halik | |
2023-04-03 | src: "fix" msvc miscompiling chunk::ensure_wall_mesh() | Stanislaw Halik | |
2023-04-02 | a | Stanislaw Halik | |
2023-03-26 | src/chunk: rename draw_entity -> entity_draw_order | Stanislaw Halik | |
2023-03-26 | src/chunk: add sprite topological sort | Stanislaw Halik | |
2023-03-26 | a | Stanislaw Halik | |
2023-03-24 | src: split RTree::Search definition into own file | Stanislaw Halik | |
2023-03-20 | sort entities by id rather than draw order | Stanislaw Halik | |
2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik | |
2023-03-18 | src: fix scenery mesh modified marking | Stanislaw Halik | |
2023-03-18 | a | Stanislaw Halik | |
2023-03-17 | dddd | Stanislaw Halik | |
2023-03-17 | bbb | Stanislaw Halik | |
2023-03-17 | aaa | Stanislaw Halik | |
2023-03-17 | a | Stanislaw Halik | |
2023-03-17 | a | Stanislaw Halik | |
2023-03-15 | a | Stanislaw Halik | |
2023-03-15 | a | Stanislaw Halik | |
2023-03-15 | src: add O(1) chunk access from entity | Stanislaw Halik | |
2023-03-14 | a | Stanislaw Halik | |
2023-03-14 | a | Stanislaw Halik | |
2023-03-03 | src: rework scenery updates | Stanislaw Halik | |
2023-03-01 | src: optimize bbox replacement in update loop | Stanislaw Halik | |
2023-03-01 | editor: update bboxes from a central place | Stanislaw Halik | |
2023-03-01 | src: make scenery aware of its chunk | Stanislaw Halik | |
2023-02-25 | a | Stanislaw Halik | |
2023-02-25 | a | Stanislaw Halik | |
2023-02-25 | a | Stanislaw Halik | |
2023-02-25 | kill lqt | Stanislaw Halik | |
2023-02-25 | wip still broken | Stanislaw Halik | |
2023-02-24 | collision bbox WIP | Stanislaw Halik | |
2023-02-11 | src/chunk: delete unused declaration | Stanislaw Halik | |
2022-12-08 | draw, editor: visualize bounding boxes | Stanislaw Halik | |
2022-12-08 | draw, main, src/chunk: batch scenery writes | Stanislaw Halik | |
2022-12-08 | src/{chunk,collision}: fix 32-bit build | Stanislaw Halik | |
2022-12-08 | src, draw: don't overallocate ground & wall vbo's | Stanislaw Halik | |
2022-12-06 | src/chunk: remove remaining lqt vector calls on 64-bit | Stanislaw Halik | |
2022-12-06 | src/chunk: stick bboxes into the pointer on 64-bit | Stanislaw Halik | |
2022-12-06 | src: add collision iterator adapter | Stanislaw Halik | |