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2024-06-08waStanislaw Halik
2024-05-26bStanislaw Halik
2024-05-20cStanislaw Halik
2024-05-05src: remove the tile_iterator classStanislaw Halik
2024-04-08wipStanislaw Halik
2024-04-08bStanislaw Halik
2024-04-06mark tiles reachable around player in region bitmaskStanislaw Halik
2024-02-26display timing info in region generatorStanislaw Halik
2024-02-25remove cached pass_region from chunkStanislaw Halik
2024-02-25rename path_search -> searchStanislaw Halik
2024-02-24fix chunk predicate use-after-freeStanislaw Halik
2024-02-24pass explicit collision_data for rtree nodeStanislaw Halik
2024-02-24default to filtering out critters from regionStanislaw Halik
2024-02-24move walkable region calculation to class chunkStanislaw Halik
2024-02-04bStanislaw Halik
2024-02-04aStanislaw Halik
2024-01-20wStanislaw Halik
2024-01-16aStanislaw Halik
2024-01-15bStanislaw Halik
2024-01-15bStanislaw Halik
2024-01-13zwStanislaw Halik
2024-01-12aaStanislaw Halik
2024-01-12ccStanislaw Halik
2024-01-11rename tile_atlas -> ground_atlasStanislaw Halik
2024-01-11fix some todo'sStanislaw Halik
2024-01-09aStanislaw Halik
2023-12-26aStanislaw Halik
2023-12-10wStanislaw Halik
2023-12-10wStanislaw Halik
2023-12-09wStanislaw Halik
2023-12-09wStanislaw Halik
2023-12-09wStanislaw Halik
2023-12-09wStanislaw Halik
2023-12-09wipshitStanislaw Halik
2023-12-09aStanislaw Halik
2023-12-09wipshitStanislaw Halik
2023-11-22aStanislaw Halik
2023-10-10kill Corrade::Containers forward-declarationsStanislaw Halik
2023-09-07chunk: add hack to prevent character feet clippingStanislaw Halik
2023-09-01rename entity -> objectStanislaw Halik
2023-07-22src/chunk: move big arrays to separate heap allocationStanislaw Halik
2023-06-10wipStanislaw Halik
2023-04-11src: add more chunk_coords operatorsStanislaw Halik
2023-04-09switch to using corrade Arrays for scratch bufsStanislaw Halik
2023-04-09move scenery draw scratch buffers to central placeStanislaw Halik
2023-04-09draw: now fix reordering properlyStanislaw Halik
2023-04-09add todoStanislaw Halik
2023-04-09Revert "draw: do batching in an easier way for now"Stanislaw Halik
2023-04-09draw: do batching in an easier way for nowStanislaw Halik
2023-04-03src: "fix" msvc miscompiling chunk::ensure_wall_mesh()Stanislaw Halik