Age | Commit message (Expand) | Author |
---|---|---|
2023-04-09 | draw: do batching in an easier way for now | Stanislaw Halik |
2023-04-03 | src: "fix" msvc miscompiling chunk::ensure_wall_mesh() | Stanislaw Halik |
2023-04-02 | a | Stanislaw Halik |
2023-03-26 | src/chunk: rename draw_entity -> entity_draw_order | Stanislaw Halik |
2023-03-26 | src/chunk: add sprite topological sort | Stanislaw Halik |
2023-03-26 | a | Stanislaw Halik |
2023-03-24 | src: split RTree::Search definition into own file | Stanislaw Halik |
2023-03-20 | sort entities by id rather than draw order | Stanislaw Halik |
2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik |
2023-03-18 | src: fix scenery mesh modified marking | Stanislaw Halik |
2023-03-18 | a | Stanislaw Halik |
2023-03-17 | dddd | Stanislaw Halik |
2023-03-17 | bbb | Stanislaw Halik |
2023-03-17 | aaa | Stanislaw Halik |
2023-03-17 | a | Stanislaw Halik |
2023-03-17 | a | Stanislaw Halik |
2023-03-15 | a | Stanislaw Halik |
2023-03-15 | a | Stanislaw Halik |
2023-03-15 | src: add O(1) chunk access from entity | Stanislaw Halik |
2023-03-14 | a | Stanislaw Halik |
2023-03-14 | a | Stanislaw Halik |
2023-03-03 | src: rework scenery updates | Stanislaw Halik |
2023-03-01 | src: optimize bbox replacement in update loop | Stanislaw Halik |
2023-03-01 | editor: update bboxes from a central place | Stanislaw Halik |
2023-03-01 | src: make scenery aware of its chunk | Stanislaw Halik |
2023-02-25 | a | Stanislaw Halik |
2023-02-25 | a | Stanislaw Halik |
2023-02-25 | a | Stanislaw Halik |
2023-02-25 | kill lqt | Stanislaw Halik |
2023-02-25 | wip still broken | Stanislaw Halik |
2023-02-24 | collision bbox WIP | Stanislaw Halik |
2023-02-11 | src/chunk: delete unused declaration | Stanislaw Halik |
2022-12-08 | draw, editor: visualize bounding boxes | Stanislaw Halik |
2022-12-08 | draw, main, src/chunk: batch scenery writes | Stanislaw Halik |
2022-12-08 | src/{chunk,collision}: fix 32-bit build | Stanislaw Halik |
2022-12-08 | src, draw: don't overallocate ground & wall vbo's | Stanislaw Halik |
2022-12-06 | src/chunk: remove remaining lqt vector calls on 64-bit | Stanislaw Halik |
2022-12-06 | src/chunk: stick bboxes into the pointer on 64-bit | Stanislaw Halik |
2022-12-06 | src: add collision iterator adapter | Stanislaw Halik |
2022-12-06 | src/chunk: plug in lqt for collision detection | Stanislaw Halik |
2022-11-29 | scenery wip | Stanislaw Halik |
2022-11-17 | use boolean bitfields, not uint8_t | Stanislaw Halik |
2022-11-12 | fix uninitialized read | Stanislaw Halik |
2022-11-09 | now sorting both wall types together | Stanislaw Halik |
2022-11-09 | allow drawing walls in random order | Stanislaw Halik |
2022-11-09 | add floor mesh to struct chunk | Stanislaw Halik |
2022-11-09 | move defaulted ctor to impl file | Stanislaw Halik |
2022-11-07 | wip | Stanislaw Halik |
2022-11-05 | wip | Stanislaw Halik |
2022-11-05 | scenery atlas stub | Stanislaw Halik |