Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-10-11 | cmake: kill -Wfloat-equal | Stanislaw Halik | |
It crashes clang 16. | |||
2023-09-01 | rename entity -> object | Stanislaw Halik | |
2023-08-27 | src: remove entity::update() 'bool' return value | Stanislaw Halik | |
2023-05-30 | try to fix osx ci | Stanislaw Halik | |
2023-05-30 | add light entity serialization | Stanislaw Halik | |
2023-05-30 | wip light inspect & serialize stuff | Stanislaw Halik | |
2023-05-26 | light: intensity should be a 2d vector | Stanislaw Halik | |
It's a vector in order to provide an approximation of area lighting without actually implementing them. | |||
2023-05-26 | draw, editor, main: add toggling vobj display | Stanislaw Halik | |
2023-05-19 | fix light ordinal offset | Stanislaw Halik | |
2023-05-19 | draw lights on top of scenery | Stanislaw Halik | |
2023-05-19 | add selecting and placing vobj's | Stanislaw Halik | |
TODO: - saving to disk - inspect dialog - actual lightmap shader | |||
2023-05-18 | wip vobj | Stanislaw Halik | |
2023-05-17 | wip vobj | Stanislaw Halik | |