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2024-03-23src/object: use forward declaration for dtStanislaw Halik
2024-03-19cccStanislaw Halik
2024-03-06test/critter: fix the case of: 0 < accel < 1Stanislaw Halik
2024-03-05clean up timer & nanosecond includesStanislaw Halik
2024-03-05rename allocate_frame_time -> alloc_frame_timeStanislaw Halik
2024-03-05allow running allocate_frame on uint32_tStanislaw Halik
2024-03-05oops, the last accurate double is 2^53 and not 2^54!Stanislaw Halik
2024-03-04test/critter,src/timer: wip!Stanislaw Halik
2024-03-04src/object: b?Stanislaw Halik
2024-03-04cStanislaw Halik
2024-03-04a?Stanislaw Halik
2024-03-02dStanislaw Halik
2024-03-02a?Stanislaw Halik
2024-03-02wStanislaw Halik
2024-03-01aStanislaw Halik
2024-03-01aStanislaw Halik
2024-03-01wStanislaw Halik
2024-03-01w2Stanislaw Halik
2024-03-01wStanislaw Halik
2024-03-01aStanislaw Halik
2024-03-01src: add scaling factor to allocate_frame_time()Stanislaw Halik
2024-03-01okStanislaw Halik
2024-03-01wip1Stanislaw Halik
2024-03-01time wipStanislaw Halik
It works now, but some functionality is lost in main/draw.cpp
2024-02-28switch to using unqualified calls to {move,forward,swap}Stanislaw Halik
2024-02-27actually speed should be the property of critterStanislaw Halik
2024-02-27add speed field to object (yet unused)Stanislaw Halik
2024-02-25remove cached pass_region from chunkStanislaw Halik
This wasn't well thought out because the regiojn gets dirtied after every critter movement, even though it ignores critters by default.
2024-02-24src: clean up warningsStanislaw Halik
2024-02-24move walkable region calculation to class chunkStanislaw Halik
2024-02-07src: move tile defs that need Vector2 into their own fileStanislaw Halik
2024-02-04bStanislaw Halik
2024-01-22wStanislaw Halik
2024-01-15bStanislaw Halik
2024-01-11fix some todo'sStanislaw Halik
2023-12-09update structured bindings for corrade/nextStanislaw Halik
2023-10-21aStanislaw Halik
2023-10-20aaStanislaw Halik
2023-10-17aStanislaw Halik
2023-10-12bbbbStanislaw Halik
2023-10-11aStanislaw Halik
2023-10-10normalize_coord: don't use IMULStanislaw Halik
2023-10-10move chunk_coords_ conversion to chunk3() member functionStanislaw Halik
2023-10-10aStanislaw Halik
2023-10-09bStanislaw Halik
2023-10-09aStanislaw Halik
2023-10-09aStanislaw Halik
2023-10-09aStanislaw Halik
2023-10-09aStanislaw Halik
2023-10-09aStanislaw Halik