Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-09-20 | scenery: externalize door z-offset | Stanislaw Halik | |
2023-09-11 | clean up some defs | Stanislaw Halik | |
2023-09-01 | rename entity -> object | Stanislaw Halik | |
2023-08-27 | src: remove entity::update() 'bool' return value | Stanislaw Halik | |
2023-05-11 | wip virtual entity stuff | Stanislaw Halik | |
2023-04-14 | rename shader | Stanislaw Halik | |
2023-04-14 | it probably renders correctly now | Stanislaw Halik | |
2023-04-12 | a | Stanislaw Halik | |
2023-04-12 | a | Stanislaw Halik | |
2023-04-12 | wip | Stanislaw Halik | |
2023-04-07 | prevent character clipping through walls/doors | Stanislaw Halik | |
2023-04-07 | fix closed doors clipping through walls | Stanislaw Halik | |
2023-04-03 | fix some harmless msvc stuff | Stanislaw Halik | |
2023-03-21 | serialize: add depth offset anim_group parameter | Stanislaw Halik | |
2023-03-21 | src, draw: work on depth and z offsets | Stanislaw Halik | |
2023-03-20 | sort entities by id rather than draw order | Stanislaw Halik | |
2023-03-19 | work on entity reodering | Stanislaw Halik | |
2023-03-19 | src/entity: move type data member to vtable | Stanislaw Halik | |
2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik | |
2023-03-18 | a | Stanislaw Halik | |
2023-03-17 | dddd | Stanislaw Halik | |
2023-03-17 | aaa | Stanislaw Halik | |
2023-03-17 | a | Stanislaw Halik | |
2023-03-15 | a | Stanislaw Halik | |
2023-03-15 | src: add O(1) chunk access from entity | Stanislaw Halik | |
2023-03-14 | a | Stanislaw Halik | |
2023-03-03 | src: simplify bbox update check | Stanislaw Halik | |
2023-03-03 | src: rework scenery updates | Stanislaw Halik | |
2023-03-03 | flush scenery popup work | Stanislaw Halik | |
2023-03-01 | src: optimize bbox replacement in update loop | Stanislaw Halik | |
2023-03-01 | editor: update bboxes from a central place | Stanislaw Halik | |
2023-03-01 | move scenery modify logic to scenery_ref | Stanislaw Halik | |
2023-03-01 | src: make scenery aware of its chunk | Stanislaw Halik | |
2023-02-28 | src/scenery: move rotation stuff to its own file | Stanislaw Halik | |
2023-02-26 | scenery: wip | Stanislaw Halik | |
2023-02-26 | bbox rotation work | Stanislaw Halik | |
2023-02-26 | wip | Stanislaw Halik | |
2023-02-24 | collision bbox WIP | Stanislaw Halik | |
2023-02-11 | src/scenery, save: store dt as 16-bit fixed point | Stanislaw Halik | |
Bump save proto version. | |||
2022-12-03 | editor: simplify find_clickable_scenery | Stanislaw Halik | |
2022-12-02 | src, serialize: work on pass mode | Stanislaw Halik | |
1. add one more value to the enum 2. serialize it properly in binary 3. serialize it as string in json | |||
2022-11-30 | scenery: clear 'closing' flag when finished | Stanislaw Halik | |
2022-11-30 | src: add missing scenery check in tile_ref::operator== | Stanislaw Halik | |
2022-11-30 | scenery: add assert | Stanislaw Halik | |
2022-11-30 | scenery: remove 'animated' property | Stanislaw Halik | |
This can be inferred from 'active' and anim atlas frame count. | |||
2022-11-27 | more WIP | Stanislaw Halik | |
2022-11-27 | wip scenery list | Stanislaw Halik | |
2022-11-25 | add scenery horizontal mirroring | Stanislaw Halik | |
2022-11-24 | only show hand cursor over interactible scenery | Stanislaw Halik | |
2022-11-23 | scenery: add table | Stanislaw Halik | |