summaryrefslogtreecommitdiffhomepage
path: root/src
AgeCommit message (Expand)Author
2023-03-02src/bitmask: reformatStanislaw Halik
2023-03-02src/anim-atlas: fix bitmask undefined readStanislaw Halik
2023-03-01src: RTree::Remove() return value doesn't work actuallyStanislaw Halik
2023-03-01src: optimize bbox replacement in update loopStanislaw Halik
2023-03-01editor: update bboxes from a central placeStanislaw Halik
2023-03-01move scenery modify logic to scenery_refStanislaw Halik
2023-03-01src: make scenery aware of its chunkStanislaw Halik
2023-02-28src/rtee: return whether removing a node succeededStanislaw Halik
2023-02-28src/scenery: move rotation stuff to its own fileStanislaw Halik
2023-02-27src: add Vector3 conversion to {local,chunk}_coordsStanislaw Halik
2023-02-27test: add bitmask benchmarkStanislaw Halik
2023-02-27test: add sprite bitmap testStanislaw Halik
2023-02-27compat/prelude: add operator""_uz() for size_tStanislaw Halik
2023-02-27src: optimize anim atlas bitmask generationStanislaw Halik
2023-02-27src: forward-declare BitArrayViewStanislaw Halik
2023-02-26scenery: wipStanislaw Halik
2023-02-26src/world: collect empty chunks once per iterationStanislaw Halik
2023-02-26bbox rotation workStanislaw Halik
2023-02-26wipStanislaw Halik
2023-02-25convert to magnum vectors and use shorter syntaxStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-25rtree compilesStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-25rtree: wipStanislaw Halik
2023-02-25add rtreeStanislaw Halik
2023-02-25kill lqtStanislaw Halik
2023-02-25wip still brokenStanislaw Halik
2023-02-24wip brokenStanislaw Halik
2023-02-24collision bbox WIPStanislaw Halik
2023-02-24editor/inspect: mark scenery modified on writeStanislaw Halik
2023-02-24src: make debugging global_coords cleanerStanislaw Halik
2023-02-24fix (?) wrong global_coords unsigned offsetStanislaw Halik
2023-02-23wipStanislaw Halik
2023-02-11src/scenery, draw/anim: add worldspace pixel offset for sceneryStanislaw Halik
2023-02-11src/scenery: remove C++17-redundant 'static constexpr inline'Stanislaw Halik
2023-02-11src/scenery, save: store dt as 16-bit fixed pointStanislaw Halik
2023-02-11serialize/anim: skip default value fieldsStanislaw Halik
2023-02-11src/chunk: delete unused declarationStanislaw Halik
2023-02-09scenery: update following .json schema changeStanislaw Halik
2023-02-08{src,serialize}/anim, crop-tool: add more scaling modesStanislaw Halik
2022-12-08draw, editor: visualize bounding boxesStanislaw Halik
2022-12-08draw, main, src/chunk: batch scenery writesStanislaw Halik
2022-12-08src/{chunk,collision}: fix 32-bit buildStanislaw Halik
2022-12-08src, draw: don't overallocate ground & wall vbo'sStanislaw Halik
2022-12-07src/scenery: default to shoot-through pass modeStanislaw Halik
2022-12-06src/chunk: remove remaining lqt vector calls on 64-bitStanislaw Halik