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2022-11-01editor: improve switching snap modesStanislaw Halik
2022-11-01fix non-pch buildStanislaw Halik
2022-11-01wipStanislaw Halik
2022-11-01wipStanislaw Halik
2022-11-01WIPStanislaw Halik
2022-10-30fix magnum static buildStanislaw Halik
2022-10-30fix typoStanislaw Halik
2022-10-29use vectors without open-coding vector opsStanislaw Halik
2022-10-29convert line endingsStanislaw Halik
2022-10-29add to pchStanislaw Halik
2022-10-29update pchStanislaw Halik
2022-10-29aStanislaw Halik
2022-10-29add some vector operatorsStanislaw Halik
2022-10-29aStanislaw Halik
2022-10-29aStanislaw Halik
2022-10-29serializer workStanislaw Halik
2022-10-28aStanislaw Halik
2022-10-28more workStanislaw Halik
2022-10-28refactoring workStanislaw Halik
2022-10-28serializer workStanislaw Halik
2022-10-28serializer workStanislaw Halik
2022-10-28some random crapStanislaw Halik
2022-10-27cleanup some serialization stuffStanislaw Halik
2022-10-26allow forced collecting empty tilesStanislaw Halik
2022-10-25rename shaderStanislaw Halik
2022-10-24aStanislaw Halik
2022-10-24aStanislaw Halik
2022-10-24aStanislaw Halik
2022-10-24aStanislaw Halik
2022-10-24aStanislaw Halik
2022-10-23aStanislaw Halik
2022-10-23some random stuffStanislaw Halik
2022-10-23fooStanislaw Halik
2022-10-22build draw/ with src/ as one targetStanislaw Halik
2022-10-22precompiled headersStanislaw Halik
2022-10-22serializer workStanislaw Halik
2022-10-22more dumb crapStanislaw Halik
2022-10-21lots of refactoring types crapStanislaw Halik
2022-10-21kill unused conceptStanislaw Halik
2022-10-21tile atlas shenanigansStanislaw Halik
2022-10-21more gui workStanislaw Halik
2022-10-21macro shenanigansStanislaw Halik
2022-10-20fix tile_atlas::num_tiles() snafuStanislaw Halik
2022-10-20rename macrosStanislaw Halik
2022-10-20aStanislaw Halik
2022-10-19aStanislaw Halik
2022-10-19aStanislaw Halik
2022-10-18aStanislaw Halik
2022-10-18precompute texcoordsStanislaw Halik
2022-10-18aStanislaw Halik