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Author
2023-03-17
zz,
Stanislaw Halik
2023-03-17
fix msvc warning
Stanislaw Halik
2023-03-17
a
Stanislaw Halik
2023-03-17
a
Stanislaw Halik
2023-03-17
a
Stanislaw Halik
2023-03-17
a
Stanislaw Halik
2023-03-17
a
Stanislaw Halik
2023-03-15
a
Stanislaw Halik
2023-03-15
a
Stanislaw Halik
2023-03-15
a
Stanislaw Halik
2023-03-15
a
Stanislaw Halik
2023-03-15
aa
Stanislaw Halik
2023-03-15
a
Stanislaw Halik
2023-03-15
src: add O(1) chunk access from entity
Stanislaw Halik
2023-03-15
b
Stanislaw Halik
2023-03-14
a
Stanislaw Halik
2023-03-14
a
Stanislaw Halik
2023-03-14
a
Stanislaw Halik
2023-03-10
src: ensure rtree is filled qhen requesting it
Stanislaw Halik
2023-03-04
src: make anim_scale easier to construct
Stanislaw Halik
2023-03-03
src/chunk: enable mesh reload logging
Stanislaw Halik
2023-03-03
src: simplify bbox update check
Stanislaw Halik
2023-03-03
src: rework scenery updates
Stanislaw Halik
2023-03-03
main: add debug break function
Stanislaw Halik
2023-03-03
editor/imgui: add rotating scenery
Stanislaw Halik
2023-03-03
flush scenery popup work
Stanislaw Halik
2023-03-02
main: set collect threshold depending on screen resolution
Stanislaw Halik
2023-03-02
Revert "src/anim-atlas: add bitmap optimization attempt"
Stanislaw Halik
2023-03-02
src/anim-atlas: add bitmap optimization attempt
Stanislaw Halik
2023-03-02
src/anim: fix off-by-one oob write for bitmaps
Stanislaw Halik
2023-03-02
Revert "src/anim-atlas: put in adapted old bitmask code"
Stanislaw Halik
2023-03-02
src/anim-atlas: put in adapted old bitmask code
Stanislaw Halik
2023-03-02
src/bitmask: reformat
Stanislaw Halik
2023-03-02
src/anim-atlas: fix bitmask undefined read
Stanislaw Halik
2023-03-01
src: RTree::Remove() return value doesn't work actually
Stanislaw Halik
2023-03-01
src: optimize bbox replacement in update loop
Stanislaw Halik
2023-03-01
editor: update bboxes from a central place
Stanislaw Halik
2023-03-01
move scenery modify logic to scenery_ref
Stanislaw Halik
2023-03-01
src: make scenery aware of its chunk
Stanislaw Halik
2023-02-28
src/rtee: return whether removing a node succeeded
Stanislaw Halik
2023-02-28
src/scenery: move rotation stuff to its own file
Stanislaw Halik
2023-02-27
src: add Vector3 conversion to {local,chunk}_coords
Stanislaw Halik
2023-02-27
test: add bitmask benchmark
Stanislaw Halik
2023-02-27
test: add sprite bitmap test
Stanislaw Halik
2023-02-27
compat/prelude: add operator""_uz() for size_t
Stanislaw Halik
2023-02-27
src: optimize anim atlas bitmask generation
Stanislaw Halik
2023-02-27
src: forward-declare BitArrayView
Stanislaw Halik
2023-02-26
scenery: wip
Stanislaw Halik
2023-02-26
src/world: collect empty chunks once per iteration
Stanislaw Halik
2023-02-26
bbox rotation work
Stanislaw Halik
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