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Author
2023-04-10
more precompiled header stuff
Stanislaw Halik
2023-04-10
reduce precompiled header bitrot
Stanislaw Halik
2023-04-10
src: kill undefined move ctor
Stanislaw Halik
2023-04-10
src/entity: check collisions with neighbor chunks
Stanislaw Halik
2023-04-10
src/world: pre-initialize entity ctr to 1024
Stanislaw Halik
2023-04-09
remove some obsolete todo's
Stanislaw Halik
2023-04-09
switch to using corrade Arrays for scratch bufs
Stanislaw Halik
2023-04-09
move scenery draw scratch buffers to central place
Stanislaw Halik
2023-04-09
draw: now fix reordering properly
Stanislaw Halik
2023-04-09
add todo
Stanislaw Halik
2023-04-09
Revert "draw: do batching in an easier way for now"
Stanislaw Halik
2023-04-09
draw: do batching in an easier way for now
Stanislaw Halik
2023-04-09
src: cleanup topo sort
Stanislaw Halik
2023-04-09
src: make struct entity smaller
Stanislaw Halik
2023-04-09
src: add more const
Stanislaw Halik
2023-04-08
editor: fix inspector use after free
Stanislaw Halik
2023-04-08
just force drawing the roof tiles
Stanislaw Halik
2023-04-08
fix +2 roof clipping below +1 wall
Stanislaw Halik
2023-04-08
fix wall z>0 clipping over z=0 scenery
Stanislaw Halik
2023-04-08
src: even less explicit global_coords ctor
Stanislaw Halik
2023-04-08
make global_coords ctor less implicit
Stanislaw Halik
2023-04-08
a
Stanislaw Halik
2023-04-08
a
Stanislaw Halik
2023-04-08
src/world: add z level range check
Stanislaw Halik
2023-04-08
a
Stanislaw Halik
2023-04-07
prevent character clipping through walls/doors
Stanislaw Halik
2023-04-07
fix closed doors clipping through walls
Stanislaw Halik
2023-04-06
a
Stanislaw Halik
2023-04-06
a
Stanislaw Halik
2023-04-06
src: add Z level to global_coords
Stanislaw Halik
2023-04-03
src: "fix" msvc miscompiling chunk::ensure_wall_mesh()
Stanislaw Halik
2023-04-03
fix some harmless msvc stuff
Stanislaw Halik
2023-04-02
pre-sort topo sort input
Stanislaw Halik
2023-04-02
a
Stanislaw Halik
2023-04-02
a
Stanislaw Halik
2023-03-28
src: use regular ordering for small sprites
Stanislaw Halik
2023-03-27
a
Stanislaw Halik
2023-03-27
src: fix topo sort a bit
Stanislaw Halik
2023-03-26
src/chunk: rename draw_entity -> entity_draw_order
Stanislaw Halik
2023-03-26
src/chunk: add sprite topological sort
Stanislaw Halik
2023-03-26
a
Stanislaw Halik
2023-03-26
a
Stanislaw Halik
2023-03-25
use operator""uz c++23 polyfill
Stanislaw Halik
2023-03-24
src: split RTree::Search definition into own file
Stanislaw Halik
2023-03-23
src/rtree: store free nodes as linked list
Stanislaw Halik
2023-03-23
src/character: simplify some code
Stanislaw Halik
2023-03-23
src: remove dead code
Stanislaw Halik
2023-03-23
src/character: more fuzzy moving scheme
Stanislaw Halik
2023-03-21
src/entity: simplify update() return value
Stanislaw Halik
2023-03-21
serialize: add depth offset anim_group parameter
Stanislaw Halik
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