| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-11-27 | scenery wip | Stanislaw Halik | |
| 2022-11-27 | more WIP | Stanislaw Halik | |
| 2022-11-27 | wip scenery list | Stanislaw Halik | |
| 2022-11-25 | add scenery horizontal mirroring | Stanislaw Halik | |
| 2022-11-24 | only show hand cursor over interactible scenery | Stanislaw Halik | |
| 2022-11-23 | scenery: add table | Stanislaw Halik | |
| 2022-11-23 | anim-atlas: cleanup bitmask code | Stanislaw Halik | |
| 2022-11-22 | scenery work | Stanislaw Halik | |
| 2022-11-22 | finally it works | Stanislaw Halik | |
| 2022-11-22 | fit local-coords in a single byte | Stanislaw Halik | |
| 2022-11-22 | wip | Stanislaw Halik | |
| 2022-11-21 | whitespace | Stanislaw Halik | |
| 2022-11-21 | scenery: don't activate generic static scenery | Stanislaw Halik | |
| 2022-11-21 | scenery work | Stanislaw Halik | |
| 2022-11-20 | scenery: don't bother with bitfields | Stanislaw Halik | |
| The `scenery_proto` struct is rounded up to a multiple of 8 bytes. | |||
| 2022-11-18 | compat: remove integer-types header | Stanislaw Halik | |
| Other headers incldue <cstddef> and <cstdint> anyway. | |||
| 2022-11-18 | split erased accessor from main header | Stanislaw Halik | |
| 2022-11-18 | make the mangled name from `name_of` shorter | Stanislaw Halik | |
| 2022-11-18 | add template interface to erased accessor | Stanislaw Halik | |
| 2022-11-18 | pick a less awkward name for type's name | Stanislaw Halik | |
| 2022-11-18 | entity: accessors now have a static lifetime | Stanislaw Halik | |
| 2022-11-17 | use boolean bitfields, not uint8_t | Stanislaw Halik | |
| 2022-11-16 | entity: add type erasure support | Stanislaw Halik | |
| 2022-11-16 | entity: don't need static string literal after all | Stanislaw Halik | |
| 2022-11-16 | entity: pass small trivial types by value | Stanislaw Halik | |
| 2022-11-16 | entity: add function2 specializations | Stanislaw Halik | |
| 2022-11-15 | put all 'namespace detail' stuff in one place | Stanislaw Halik | |
| 2022-11-15 | now that it's done, remove it | Stanislaw Halik | |
| It can always be brought back later. | |||
| 2022-11-15 | entity: more metaprogramming | Stanislaw Halik | |
| 2022-11-15 | entity: more metaprogramming | Stanislaw Halik | |
| 2022-11-15 | entity: only use own template template parameter type | Stanislaw Halik | |
| 2022-11-15 | entity: random assorted nonsense | Stanislaw Halik | |
| 2022-11-15 | entity: add some metaprogramming crap | Stanislaw Halik | |
| 2022-11-15 | entity: add visit_tuple | Stanislaw Halik | |
| 2022-11-15 | fixup! entity: add visit_tuple | Stanislaw Halik | |
| 2022-11-15 | entity: add visit_tuple | Stanislaw Halik | |
| 2022-11-14 | entity: convert constraints to static_assert | Stanislaw Halik | |
| 2022-11-14 | entity: get rid of inheritance | Stanislaw Halik | |
| 2022-11-14 | entity: more work | Stanislaw Halik | |
| 2022-11-13 | entity stuff | Stanislaw Halik | |
| 2022-11-13 | test stuff | Stanislaw Halik | |
| 2022-11-13 | some WIP entity stuff | Stanislaw Halik | |
| 2022-11-13 | chunk: assert that tile variant is valid at draw time | Stanislaw Halik | |
| 2022-11-13 | a | Stanislaw Halik | |
| 2022-11-12 | OptionalStl, we hardly knew you | Stanislaw Halik | |
| 2022-11-12 | loader: fix static initializer mess | Stanislaw Halik | |
| 2022-11-12 | fix uninitialized read | Stanislaw Halik | |
| 2022-11-12 | a | Stanislaw Halik | |
| 2022-11-12 | cmake: add targets for loader, serialize, draw | Stanislaw Halik | |
| 2022-11-12 | add z component to anim_group world offset | Stanislaw Halik | |
