| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-05-06 | test: speed up compile time | Stanislaw Halik | |
| Removes implicit includes to <windows.h> and <cr/StringView.h> from all files. Goes from 30 to 20 seconds. | |||
| 2024-05-05 | test/save: test light_proto harder | Stanislaw Halik | |
| 2024-05-05 | src: remove the tile_iterator class | Stanislaw Halik | |
| This is too crufty to bother with. | |||
| 2024-05-02 | now call script update | Stanislaw Halik | |
| 2024-04-14 | add find_object specialization for scenery subtypes | Stanislaw Halik | |
| 2024-04-13 | split scenery-proto into its own file | Stanislaw Halik | |
| 2024-04-13 | test/save: add explicit test for struct light | Stanislaw Halik | |
| 2024-04-13 | use inheritance for scenery, not std::variant | Stanislaw Halik | |
| It's still WIP because creating scenery has to branch on all subtypes. This needs to be taken care of generically in `world::make_object()`. | |||
| 2024-04-10 | tests | Stanislaw Halik | |
| 2024-04-10 | test++ | Stanislaw Halik | |
| 2024-04-09 | test: add more coverage for deserializer | Stanislaw Halik | |
| 2024-04-09 | a | Stanislaw Halik | |
| 2024-04-09 | a | Stanislaw Halik | |
