From 3708600519fb4fa9ecd68bf86459fb31724a1e6a Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Thu, 24 Aug 2023 10:54:42 +0200 Subject: fix constant light size --- shaders/lightmap.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/shaders/lightmap.cpp b/shaders/lightmap.cpp index 10d8fd9e..5a93721d 100644 --- a/shaders/lightmap.cpp +++ b/shaders/lightmap.cpp @@ -224,7 +224,7 @@ void lightmap_shader::add_light(Vector2 neighbor_offset, const light_s& light) { default: case light_falloff::constant: - I = TILE_MAX_DIM * 3; + I = TILE_MAX_DIM; break; case light_falloff::linear: case light_falloff::quadratic: -- cgit v1.2.3