From 8f499100e85472a68dda49be7471e97080639614 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Fri, 18 Feb 2022 05:55:42 +0100 Subject: rename source files --- TexturedQuadShader.cpp | 61 -------------------------------------------------- 1 file changed, 61 deletions(-) delete mode 100644 TexturedQuadShader.cpp (limited to 'TexturedQuadShader.cpp') diff --git a/TexturedQuadShader.cpp b/TexturedQuadShader.cpp deleted file mode 100644 index c6d91c4b..00000000 --- a/TexturedQuadShader.cpp +++ /dev/null @@ -1,61 +0,0 @@ -/* - This file is part of Magnum. - - Original authors — credit is appreciated but not required: - - 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, - 2020, 2021, 2022 — Vladimír Vondruš - - This is free and unencumbered software released into the public domain. - - Anyone is free to copy, modify, publish, use, compile, sell, or distribute - this software, either in source code form or as a compiled binary, for any - purpose, commercial or non-commercial, and by any means. - - In jurisdictions that recognize copyright laws, the author or authors of - this software dedicate any and all copyright interest in the software to - the public domain. We make this dedication for the benefit of the public - at large and to the detriment of our heirs and successors. We intend this - dedication to be an overt act of relinquishment in perpetuity of all - present and future rights to this software under copyright law. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ - -#include "TexturedQuadShader.h" - -#include -#include -#include -#include -#include - -namespace Magnum::Examples { - -TexturedQuadShader::TexturedQuadShader() { - MAGNUM_ASSERT_GL_VERSION_SUPPORTED(GL::Version::GL330); - - const Utility::Resource rs{"texturedquad-data"}; - - GL::Shader vert{GL::Version::GL330, GL::Shader::Type::Vertex}; - GL::Shader frag{GL::Version::GL330, GL::Shader::Type::Fragment}; - - vert.addSource(rs.get("shaders/TexturedQuadShader.vert")); - frag.addSource(rs.get("shaders/TexturedQuadShader.frag")); - - CORRADE_INTERNAL_ASSERT_OUTPUT(GL::Shader::compile({vert, frag})); - - attachShaders({vert, frag}); - - CORRADE_INTERNAL_ASSERT_OUTPUT(link()); - - _colorUniform = uniformLocation("color"); - setUniform(uniformLocation("textureData"), TextureUnit); -} - -} // namespace Magnum::Examples -- cgit v1.2.3