From 31860896302ccbac677ac670c43c3b5b8b857192 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Mon, 5 Feb 2024 14:44:09 +0100 Subject: style only --- bench/bitmask.cpp | 2 +- bench/loader.cpp | 1 - bench/raycast.cpp | 2 +- 3 files changed, 2 insertions(+), 3 deletions(-) (limited to 'bench') diff --git a/bench/bitmask.cpp b/bench/bitmask.cpp index 9efa25a9..1156a9f7 100644 --- a/bench/bitmask.cpp +++ b/bench/bitmask.cpp @@ -10,7 +10,7 @@ namespace floormat { namespace { -[[maybe_unused]] void Bitmask(benchmark::State& state) +void Bitmask(benchmark::State& state) { auto img = loader.texture(loader.SCENERY_PATH, "door-close"_s); auto bitmask = anim_atlas::make_bitmask(img); diff --git a/bench/loader.cpp b/bench/loader.cpp index dcd13e4e..c96ef31c 100644 --- a/bench/loader.cpp +++ b/bench/loader.cpp @@ -5,7 +5,6 @@ #include "serialize/anim.hpp" #include #include -#include #include namespace floormat { diff --git a/bench/raycast.cpp b/bench/raycast.cpp index 7f66f920..cdcf71f7 100644 --- a/bench/raycast.cpp +++ b/bench/raycast.cpp @@ -79,7 +79,7 @@ auto run(point from, point to, world& w, bool b, float len) return true; } -[[maybe_unused]] void Raycast(benchmark::State& state) +void Raycast(benchmark::State& state) { auto w = make_world(); -- cgit v1.2.3