From 4d9a82b720c8ce74b94f43f72ddd819ef21abbdf Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Sat, 18 Mar 2023 23:42:07 +0100 Subject: pre-declare integer types without cstddef/cstdint --- editor/scenery-editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'editor/scenery-editor.cpp') diff --git a/editor/scenery-editor.cpp b/editor/scenery-editor.cpp index 45dd0288..562ca04f 100644 --- a/editor/scenery-editor.cpp +++ b/editor/scenery-editor.cpp @@ -84,7 +84,7 @@ void scenery_editor::place_tile(world& w, global_coords pos, const scenery_& s) // don't regen colliders const auto px = Vector2(pos.local()) * TILE_SIZE2; const auto es = c.entities(); - for (auto i = es.size()-1; i != (std::size_t)-1; i--) + for (auto i = es.size()-1; i != (size_t)-1; i--) { const auto& e = *es[i]; if (e.type != entity_type::scenery) -- cgit v1.2.3