From 9c5027215e1052adb0131362207b78ec89822985 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Tue, 29 Nov 2022 22:15:27 +0100 Subject: fix z value discontinuity on chunk boundaries --- editor/camera.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'editor') diff --git a/editor/camera.cpp b/editor/camera.cpp index e22b20ba..d7fc8695 100644 --- a/editor/camera.cpp +++ b/editor/camera.cpp @@ -41,7 +41,7 @@ void app::do_camera(float dt, const key_set& cmds, int mods) camera_offset[0] = std::clamp(camera_offset[0], -max_camera_offset[0], max_camera_offset[0]); camera_offset[1] = std::clamp(camera_offset[1], -max_camera_offset[1], max_camera_offset[1]); - shader.set_camera_offset(camera_offset); + shader.set_camera_offset(camera_offset, shader.depth_offset()); update_cursor_tile(cursor.pixel); do_mouse_move(mods); @@ -52,7 +52,7 @@ void app::reset_camera_offset() { constexpr Vector3d size = TILE_MAX_DIM20d*dTILE_SIZE*-.5; constexpr auto projected = tile_shader::project(size); - M->shader().set_camera_offset(projected); + M->shader().set_camera_offset(projected, 0); update_cursor_tile(cursor.pixel); } -- cgit v1.2.3