From 7b5e5e332cad7d009487494b7ab9616c6c7d263b Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Thu, 24 Aug 2023 13:27:35 +0200 Subject: shaders: just render the entire light buffer --- shaders/lightmap.hpp | 1 - 1 file changed, 1 deletion(-) (limited to 'shaders/lightmap.hpp') diff --git a/shaders/lightmap.hpp b/shaders/lightmap.hpp index 22a94af0..5fee2381 100644 --- a/shaders/lightmap.hpp +++ b/shaders/lightmap.hpp @@ -96,7 +96,6 @@ private: GL::Mesh occlusion_mesh{NoCreate}; static constexpr auto starting_capacity = 1; // todo - std::array light_vertexes; GL::Buffer light_vertex_buf{NoCreate}; GL::Mesh light_mesh{NoCreate}; }; -- cgit v1.2.3