From 17aa75893e7543b5e213bcdb5e5e909a93a2e4bd Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Wed, 30 Aug 2023 21:09:27 +0200 Subject: remove debug code --- shaders/texture-unit-cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'shaders/texture-unit-cache.cpp') diff --git a/shaders/texture-unit-cache.cpp b/shaders/texture-unit-cache.cpp index 69995a55..7b84d2d7 100644 --- a/shaders/texture-unit-cache.cpp +++ b/shaders/texture-unit-cache.cpp @@ -122,7 +122,7 @@ size_t texture_unit_cache::get_unit_count() static auto ret = [] { GLint value = 0; glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &value); - Debug{} << "texture-binding: got" << value << "texture image units"; + //Debug{} << "texture-binding: got" << value << "texture image units"; fm_assert(value >= /*GL 3.3*/ 16); //value = 16; // limit for performance testing return value; -- cgit v1.2.3