From 09183eb08755b20804f26a4341ab30bcea89a697 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Fri, 10 Mar 2023 15:06:01 +0100 Subject: editor: add placeholder character walking around --- shaders/tile.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'shaders') diff --git a/shaders/tile.hpp b/shaders/tile.hpp index b12176c5..c4080ab8 100644 --- a/shaders/tile.hpp +++ b/shaders/tile.hpp @@ -38,7 +38,7 @@ struct tile_shader : GL::AbstractShaderProgram decltype(auto) draw(T&& mesh, Xs&&... xs); static constexpr float depth_tile_size = 1.f/(256 * TILE_COUNT); - static constexpr float scenery_depth_offset = .25f; + static constexpr float scenery_depth_offset = .25f, character_depth_offset = .5f; private: void _draw(); -- cgit v1.2.3