From 28fbe0fd7bd0f463b9f2325edac294f32d357afd Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Fri, 22 Dec 2023 10:24:05 +0100 Subject: a --- shaders/shader.hpp | 1 + 1 file changed, 1 insertion(+) (limited to 'shaders') diff --git a/shaders/shader.hpp b/shaders/shader.hpp index d66cccb0..16e5bb22 100644 --- a/shaders/shader.hpp +++ b/shaders/shader.hpp @@ -45,6 +45,7 @@ struct tile_shader final : private GL::AbstractShaderProgram static constexpr float ground_depth_offset = 0; static constexpr float wall_depth_offset = 1; static constexpr float wall_overlay_depth_offset = 1 + 1./64; + static constexpr float wall_side_offset = 1./64; static constexpr float z_depth_offset = 1 + 4./64; static constexpr float depth_tile_size = 1.f/(TILE_MAX_DIM * 2 * max_screen_tiles.product()); static constexpr float foreshortening_factor = 0.578125f; -- cgit v1.2.3