From 38efeacfd21be1c44d51b18fe9a11b0624a77cda Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Wed, 12 Apr 2023 18:58:52 +0200 Subject: aaaa --- shaders/tile.hpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'shaders') diff --git a/shaders/tile.hpp b/shaders/tile.hpp index 8415d836..f1e14c9e 100644 --- a/shaders/tile.hpp +++ b/shaders/tile.hpp @@ -37,9 +37,8 @@ struct tile_shader : GL::AbstractShaderProgram template decltype(auto) draw(T&& mesh, Xs&&... xs); - static constexpr double depth_tile_size = 1/(double)(TILE_COUNT * 16 * 16); - static constexpr double depth_chunk_size = 1/(double)(16 * 16); - static constexpr float scenery_depth_offset = 0.5f, character_depth_offset = 0.5f, wall_depth_offset = 0.25f; + static constexpr float depth_tile_size = 1/(double)(TILE_COUNT * 16 * 16); + static constexpr float scenery_depth_offset = 0.25f, character_depth_offset = 0.25f, wall_depth_offset = 0.125f; private: void _draw(); -- cgit v1.2.3