From a99c6ebd1c24e3f645e2c07591cfcfa97a162a6b Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Fri, 14 Oct 2022 16:40:28 +0200 Subject: a --- shaders/tile-shader.vert | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'shaders') diff --git a/shaders/tile-shader.vert b/shaders/tile-shader.vert index 82900963..8b3f2dba 100644 --- a/shaders/tile-shader.vert +++ b/shaders/tile-shader.vert @@ -10,6 +10,6 @@ noperspective out vec2 frag_texcoords; void main() { float cx = 1/scale.x, cy = 1/scale.y; float x = -position.y, y = -position.x, z = position.z; - gl_Position = vec4((x-y+offset.x)*cx, (x+y+z*2)*cy*0.5625-offset.y*cy, 0, 1); + gl_Position = vec4((x-y+offset.x)*cx, (x+y+z*2)*cy*.59-offset.y*cy, 0, 1); frag_texcoords = texcoords; } -- cgit v1.2.3