From b17c955193cbcc0bc774cdf09022b40abf80f768 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Fri, 10 Mar 2023 17:23:52 +0100 Subject: shader: add discard on alpha == 0 --- shaders/tile.frag | 2 ++ 1 file changed, 2 insertions(+) (limited to 'shaders') diff --git a/shaders/tile.frag b/shaders/tile.frag index a233825e..9e05d677 100644 --- a/shaders/tile.frag +++ b/shaders/tile.frag @@ -9,4 +9,6 @@ out vec4 color; void main() { color = texture(sampler, frag_texcoords) * tint; + if (color.a == 0) + discard; } -- cgit v1.2.3