From 8d331c1c58b44e3ad3578be8e0ef2815287adc4b Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Thu, 7 Sep 2023 10:02:05 +0200 Subject: extend hack to fix ground clipping at chunk boundary --- src/chunk-render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/chunk-render.cpp') diff --git a/src/chunk-render.cpp b/src/chunk-render.cpp index c163fd4d..c72deca8 100644 --- a/src/chunk-render.cpp +++ b/src/chunk-render.cpp @@ -48,7 +48,7 @@ auto chunk::ensure_ground_mesh() noexcept -> ground_mesh_tuple return _ground->_ground_atlases[a] < _ground->_ground_atlases[b]; }); - float hack_offset = _coord.z == 0 ? -1 : 0; + float hack_offset = _coord.z <= 0 ? -16 : 0; std::array, TILE_COUNT> vertexes; for (auto k = 0uz; k < count; k++) -- cgit v1.2.3