#pragma once #include #include #include #include namespace floormat::wireframe { struct box { box(Vector3 center, Vector3 size, float line_width); static constexpr size_t num_vertices = 8, num_indexes = 12*2; static constexpr GL::MeshPrimitive primitive = GL::MeshPrimitive::Lines; using vertex_array = std::array; using index_array = std::array; vertex_array make_vertex_array() const; static index_array make_index_array(); void on_draw() const; private: Vector3 center; Vector3 size; float line_width = 2; }; } // namespace floormat::wireframe