#pragma once #include "compat/defs.hpp" #include "compat/enum-bitset.hpp" #include "editor.hpp" #include "draw/wireframe.hpp" #include "draw/quad-floor.hpp" #include "draw/quad-wall-n.hpp" #include "draw/quad-wall-w.hpp" #include "draw/box.hpp" #include "floormat/app.hpp" #include "keys.hpp" #include #include #include "compat/optional.hpp" #include namespace floormat { struct chunk; struct floormat_main; struct tile_atlas; struct tile_editor; struct fm_settings; struct anim_atlas; struct cursor_state final { Optional pixel; Optional tile; bool in_imgui = false; }; struct app final : floormat_app { static int run_from_argv(int argv, const char* const* argc); ~app() override; private: using key_set = enum_bitset; app(fm_settings&& opts); fm_DECLARE_DELETED_COPY_ASSIGNMENT(app); fm_DECLARE_DEPRECATED_MOVE_ASSIGNMENT(app); int exec(); void update(float dt) override; void update_cursor_tile(const Optional& pixel); void maybe_initialize_chunk(const chunk_coords& pos, chunk& c) override; void maybe_initialize_chunk_(const chunk_coords& pos, chunk& c); void draw_msaa() override; void draw() override; void on_mouse_move(const mouse_move_event& event) noexcept override; void on_mouse_up_down(const mouse_button_event& event, bool is_down) noexcept override; void on_mouse_scroll(const mouse_scroll_event& event) noexcept override; void on_key_up_down(const key_event& event, bool is_down) noexcept override; std::tuple resolve_keybinding(int k, int mods) const; void on_text_input_event(const text_input_event& event) noexcept override; //bool on_text_editing_event(const text_editing_event& event) noexcept override; void on_viewport_event(const Magnum::Math::Vector2& size) noexcept override; void on_any_event(const any_event& event) noexcept override; void on_focus_in() noexcept override; void on_focus_out() noexcept override; void on_mouse_leave() noexcept override; void on_mouse_enter() noexcept override; void do_mouse_move(int modifiers); void do_mouse_up_down(std::uint8_t button, bool is_down, int modifiers); void do_camera(float dt, const key_set& cmds, int mods); void reset_camera_offset(); void do_quicksave(); void do_quickload(); void draw_editor_pane(tile_editor& type, float main_menu_height); void draw_cursor(); void init_imgui(Vector2i size); void draw_ui(); float draw_main_menu(); void draw_fps(); void draw_tile_under_cursor(); void render_menu(); void do_key(key k, int mods); void do_key(key k); void apply_commands(const key_set& k); static int get_key_modifiers(); void clear_keys(key min_inclusive, key max_exclusive); void clear_keys(); void clear_non_global_keys() { clear_keys(key_noop, key_GLOBAL); } void clear_non_repeated_keys() { clear_keys(key_NO_REPEAT, key_COUNT); } Containers::Pointer M; ImGuiIntegration::Context _imgui{NoCreate}; std::shared_ptr _floor1, _floor2, _wall1, _wall2; std::shared_ptr _door; GL::Texture2D _wireframe_texture = wireframe::make_constant_texture(); wireframe_mesh _wireframe_quad {_wireframe_texture}; wireframe_mesh _wireframe_wall_n {_wireframe_texture}; wireframe_mesh _wireframe_wall_w {_wireframe_texture}; wireframe_mesh _wireframe_box {_wireframe_texture}; editor _editor; key_set keys; std::array key_modifiers; cursor_state cursor; }; } // namespace floormat