#pragma once #include "compat/integer-types.hpp" namespace floormat { enum class editor_mode : unsigned char { none, floor, walls, scenery, }; enum class editor_wall_rotation : std::uint8_t { N, W, }; enum class editor_snap_mode : std::uint8_t { none = 0, horizontal = 1 << 0, vertical = 1 << 1, }; } // namespace floormat