#pragma once #include "compat/prelude.hpp" #include #include #include #include namespace floormat::imgui { struct raii_wrapper final { using F = void(*)(void); raii_wrapper(F fn); raii_wrapper() = default; ~raii_wrapper(); raii_wrapper(const raii_wrapper&) = delete; raii_wrapper& operator=(const raii_wrapper&) = delete; raii_wrapper& operator=(raii_wrapper&&) noexcept; raii_wrapper(raii_wrapper&& other) noexcept; operator bool() const noexcept; private: F dtor = nullptr; }; [[nodiscard]] raii_wrapper begin_window(StringView name = {}, bool* p_open = nullptr, ImGuiWindowFlags flags = ImGuiWindowFlags_None); [[nodiscard]] raii_wrapper begin_main_menu(); [[nodiscard]] raii_wrapper begin_menu(StringView name, bool enabled = true); [[nodiscard]] raii_wrapper begin_list_box(StringView name, ImVec2 size = {}); [[nodiscard]] raii_wrapper begin_table(StringView id, int ncols, ImGuiTableFlags flags = 0, const ImVec2& outer_size = {}, float inner_width = 0); [[nodiscard]] raii_wrapper tree_node(StringView name, ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags_None); [[nodiscard]] raii_wrapper begin_disabled(bool is_disabled = true); [[nodiscard]] raii_wrapper begin_combo(StringView name, StringView preview, ImGuiComboFlags flags = 0); [[nodiscard]] raii_wrapper begin_popup(StringView name, ImGuiWindowFlags flags = 0); [[nodiscard]] raii_wrapper push_style_var(ImGuiStyleVar_ var, Vector2 value); [[nodiscard]] raii_wrapper push_style_var(ImGuiStyleVar_ var, float value); [[nodiscard]] raii_wrapper push_style_color(ImGuiCol_ var, const Color4& value); [[nodiscard]] raii_wrapper push_id(StringView str); void text(StringView str, ImGuiTextFlags flags = ImGuiTextFlags_NoWidthForLargeClippedText); template void text(const char (&buf)[N], ImGuiTextFlags_ flags = ImGuiTextFlags_NoWidthForLargeClippedText) { ImGui::TextEx(buf, buf + N - 1, flags); } struct style_saver final { style_saver(); ~style_saver(); private: ImGuiStyle style; }; struct font_saver final { font_saver(float size); ~font_saver(); private: font_saver(ImGuiContext& ctx, float size); float font_size, font_base_size; }; } // namespace floormat::imgui