#include "app.hpp" #include "floormat/main.hpp" #include "src/tile-atlas.hpp" #include "compat/format.hpp" #include #include "imgui-raii.hpp" namespace floormat { using namespace floormat::imgui; void app::init_imgui(Vector2i size) { if (!_imgui.context()) _imgui = ImGuiIntegration::Context(Vector2{size}, size, size); else _imgui.relayout(Vector2{size}, size, size); } void app::render_menu() { _imgui.drawFrame(); } float app::draw_main_menu() { float main_menu_height = 0; if (auto b = begin_main_menu()) { ImGui::SetWindowFontScale(M->dpi_scale()); if (auto b = begin_menu("File")) { #if 0 ImGui::MenuItem("Open", "Ctrl+O"); ImGui::MenuItem("Recent"); ImGui::Separator(); ImGui::MenuItem("Save", "Ctrl+S"); ImGui::MenuItem("Save as...", "Ctrl+Shift+S"); ImGui::Separator(); ImGui::MenuItem("Close"); ImGui::Separator(); #endif bool do_quit = false; ImGui::MenuItem("Quit", "Ctrl+Q", &do_quit); if (do_quit) do_key(key_quit, kmod_none); } if (auto b = begin_menu("Mode")) { const bool can_rotate = _editor.current_tile_editor() ? _editor.current_tile_editor()->can_rotate() : false; bool b_none = false, b_floor = false, b_walls = false, b_rotate = false; ImGui::MenuItem("Select", "1", &b_none); ImGui::MenuItem("Floor", "2", &b_floor); ImGui::MenuItem("Walls", "3", &b_walls); ImGui::Separator(); ImGui::MenuItem("Rotate", "R", &b_rotate, can_rotate); if (b_none) do_key(key_mode_none); else if (b_floor) do_key(key_mode_floor); else if (b_walls) do_key(key_mode_walls); if (b_rotate) do_key(key_rotate_tile); } main_menu_height = ImGui::GetContentRegionMax().y; } return main_menu_height; } void app::draw_ui() { const auto dpi = M->dpi_scale(); [[maybe_unused]] const auto style_ = style_saver{}; auto& style = ImGui::GetStyle(); auto& ctx = *ImGui::GetCurrentContext(); ImGui::StyleColorsDark(&style); style.ScaleAllSizes(dpi); ImGui::GetIO().IniFilename = nullptr; _imgui.newFrame(); const float main_menu_height = draw_main_menu(); if (auto* ed = _editor.current_tile_editor(); ed != nullptr) draw_editor_pane(*ed, main_menu_height); [[maybe_unused]] auto font = font_saver{ctx.FontSize*dpi}; draw_fps(); draw_tile_under_cursor(); ImGui::EndFrame(); } void app::draw_editor_pane_atlas(tile_editor& ed, StringView name, const std::shared_ptr& atlas) { const auto dpi = M->dpi_scale(); constexpr Color4 color_perm_selected{1, 1, 1, .7f}, color_selected{1, 0.843f, 0, .8f}, color_hover{0, .8f, 1, .7f}; const float window_width = ImGui::GetWindowWidth() - 32 * dpi; char buf[128]; const auto& style = ImGui::GetStyle(); const auto N = atlas->num_tiles(); const auto click_event = [&] { if (ImGui::IsItemClicked(ImGuiMouseButton_Right)) ed.select_tile_permutation(atlas); else if (ImGui::IsItemClicked(ImGuiMouseButton_Middle)) ed.clear_selection(); }; const auto do_caption = [&] { click_event(); if (ed.is_atlas_selected(atlas)) { ImGui::SameLine(); text(" (selected)"); } const auto len = snformat(buf, "{:d}"_cf, N); ImGui::SameLine(window_width - ImGui::CalcTextSize(buf).x - style.FramePadding.x - 4*dpi); text(buf, len); }; if (const auto flags = ImGuiTreeNodeFlags_(ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_Framed); auto b = tree_node(name.data(), flags)) { do_caption(); [[maybe_unused]] const raii_wrapper vars[] = { push_style_var(ImGuiStyleVar_FramePadding, {2*dpi, 2*dpi}), push_style_color(ImGuiCol_ButtonHovered, color_hover), }; const bool perm_selected = ed.is_permutation_selected(atlas); constexpr std::size_t per_row = 8; for (std::size_t i = 0; i < N; i++) { const bool selected = ed.is_tile_selected(atlas, i); if (i > 0 && i % per_row == 0) ImGui::NewLine(); [[maybe_unused]] const raii_wrapper vars[] = { selected ? push_style_color(ImGuiCol_Button, color_selected) : raii_wrapper{}, selected ? push_style_color(ImGuiCol_ButtonHovered, color_selected) : raii_wrapper{}, perm_selected ? push_style_color(ImGuiCol_Button, color_perm_selected) : raii_wrapper{}, perm_selected ? push_style_color(ImGuiCol_ButtonHovered, color_perm_selected) : raii_wrapper{}, }; snformat(buf, "##item_{}"_cf, i); const auto uv = atlas->texcoords_for_id(i); constexpr ImVec2 size_2 = { TILE_SIZE[0]*.5f, TILE_SIZE[1]*.5f }; ImGui::ImageButton(buf, (void*)&atlas->texture(), ImVec2(size_2.x * dpi, size_2.y * dpi), { uv[3][0], uv[3][1] }, { uv[0][0], uv[0][1] }); if (ImGui::IsItemClicked(ImGuiMouseButton_Left)) ed.select_tile(atlas, i); else click_event(); ImGui::SameLine(); } ImGui::NewLine(); } else do_caption(); } void app::draw_editor_pane(tile_editor& ed, float main_menu_height) { const auto window_size = M->window_size(); const auto dpi = M->dpi_scale(); if (const bool active = M->is_text_input_active(); ImGui::GetIO().WantTextInput != active) active ? M->start_text_input() : M->stop_text_input(); [[maybe_unused]] const raii_wrapper vars[] = { push_style_var(ImGuiStyleVar_WindowPadding, {8*dpi, 8*dpi}), push_style_var(ImGuiStyleVar_WindowBorderSize, 0), push_style_var(ImGuiStyleVar_FramePadding, {4*dpi, 4*dpi}), push_style_color(ImGuiCol_WindowBg, {0, 0, 0, .5}), push_style_color(ImGuiCol_FrameBg, {0, 0, 0, 0}), }; const auto& style = ImGui::GetStyle(); if (main_menu_height > 0) { ImGui::SetNextWindowPos({0, main_menu_height+style.WindowPadding.y}); ImGui::SetNextFrameWantCaptureKeyboard(false); ImGui::SetNextWindowSize({425 * dpi, window_size[1] - main_menu_height - style.WindowPadding.y}); if (const auto flags = ImGuiWindowFlags_(ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings); auto b = begin_window({}, flags)) { ImGui::SetWindowFontScale(dpi); if (auto b = begin_list_box("##atlases", {-FLT_MIN, -1})) for (const auto& [k, v] : ed) draw_editor_pane_atlas(ed, k, v); } } } void app::draw_fps() { const auto dpi = M->dpi_scale(); const auto frame_time = M->smoothed_dt(); char buf[16]; const double hz = frame_time > 1e-6f ? (int)std::round(10./(double)frame_time + .05) * .1 : 9999; snformat(buf, "{:.1f} FPS"_cf, hz); const ImVec2 size = ImGui::CalcTextSize(buf); ImDrawList& draw = *ImGui::GetForegroundDrawList(); draw.AddText(nullptr, ImGui::GetCurrentContext()->FontSize, {M->window_size()[0] - size.x - 3.5f*dpi, 3*dpi}, ImGui::ColorConvertFloat4ToU32({0, 1, 0, 1}), buf); } void app::draw_tile_under_cursor() { if (!cursor.tile) return; const auto dpi = M->dpi_scale(); char buf[64]; const auto coord = *cursor.tile; const auto chunk = coord.chunk(); const auto local = coord.local(); snformat(buf, "{}:{} - {}:{}"_cf, chunk.x, chunk.y, local.x, local.y); const auto size = ImGui::CalcTextSize(buf); const auto window_size = M->window_size(); ImDrawList& draw = *ImGui::GetForegroundDrawList(); draw.AddText(nullptr, ImGui::GetCurrentContext()->FontSize, {window_size[0]*.5f - size.x/2, 3*dpi}, (unsigned)-1, buf); } } // namespace floormat